Illusion Knight
Illusion Knight
[edit]
Illusion Knight
[edit]Born as a doppelgänger of Kundun, Zakard was skilled with the sword from a young age, easily surpassing his peers as a knight. However, despite being a descendant of the Dark Knight, he was not recognized as such because he could not wield a magic sword or use magic. For a long time, Zakard blamed his lack of abilities and lived in hiding, concealing his identity as a descendant of the Dark Knight. But in an unexpected moment, he experienced an awakening. During training, in an unconscious effort to block an enemy sword, a ghostly version of the sword he held in his right hand appeared in his left hand. This was a new opportunity for Zakard, who had long sought recognition. He immediately began training in the art of phantoms and soon mastered the ability to transform his weapon into a phantom — or even become one himself.
Characteristics
[edit]The Illusion Knight is a knight who controls the power of phantoms, summoning a phantom sword in his left hand to use various sword skills. He has high attack power compared to his defense and can increase skill damage and attack power through the agility attribute.
Initial Attributes
[edit]| Points per Level | Strength | Agility | Vitality | Energy |
|---|---|---|---|---|
| 05 | 25 | 28 | 15 | 10 |
HP
[edit]- Base: 100
- +2 HP per Level
- +2 HP per point in Vitality
Mana
[edit]- Base: 20
- +1.5 Mana per Level
- +1.2 Mana per point in Energy
Evolutions
[edit]| Rank | Class | Type |
|---|---|---|
| 1st | Illusion Knight | Default |
| 2nd | Mirage Knight | Quest |
| 3rd | Illusion Master | Quest |
| 4th | Mystic Knight | Quest |
| 5th | Phantom Pain Knight | Quest |
Party Bonus
[edit]- Illusion Knight - Magic Gladiator - Fairy Elf
Equipments
[edit]Mastery Equipments
[edit]Bloodangel Illusion Knight

TYPE: Mastery
LEVEL: 400
CLASSE: Mirage Knight
DEFENSE:
Helm: 124
Armor: 141
Gloves: 118
Pants: 135
2 Set Effect:
• Increases Skill Damage +25
• Increases Strength +50
3 Set Effect:
• Increases Double Damage Rate +10%
• Increases Damage +50
4 Set Effect:
• Increases Critical Damage Rate +15%
• Increases Excellent Damage Rate +15%
• Increases Ignore Enemy’s Defense +5%
• Increases All Stats +10
• Increases Base Defense +20
• Increases Critical Damage +30
• Increases Excellent Damage +30
Darkangel Illusion Knight

TYPE: Mastery
LEVEL: 600
CLASSE: Illusion Master
DEFENSE:
Helm: 152
Armor: 160
Gloves: 142
Pants: 155
2 Set Effect:
• Increases Skill Damage +30
• Increases Strength +70
3 Set Effect:
• Increases Double Damage Rate +15%
• Increases Damage +75
4 Set Effect:
• Increases Critical Damage Rate +18%
• Increases Excellent Damage Rate +18%
• Increases Ignore Enemy’s Defense +7%
• Increases All Stats +15
• Increases Base Defense +30
• Increases Critical Damage +35
• Increases Excellent Damage +50
Holyangel Illusion Knight

TYPE: Mastery
LEVEL: 800
CLASSE: Illusion Master
DEFENSE:
Helm: 201
Armor: 210
Gloves: 194
Pants: 204
2 Set Effect:
• Increases Skill Damage +35
• Increases Strength +90
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Damage +100
4 Set Effect:
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +20
• Increases Base Defense +40
• Increases Critical Damage +40
• Increases Excellent Damage +70
Soul Illusion Knight

TYPE: Mastery
LEVEL: 900
CLASSE: Mystic Knight
DEFENSE:
Helm: 253
Armor: 264
Gloves: 234
Pants: 260
2 Set Effect:
• Increases Skill Damage +40
• Increases Strength +100
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery
4 Set Effect:
• Increases Critical Damage Mastery
• Increases Excellent Damage Mastery
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +25
• Increases Base Defense Mastery
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +2%
Blue Eye Illusion Knight

TYPE: Mastery
LEVEL: 1000
CLASSE: Mystic Knight
DEFENSE:
Helm: 304
Armor: 313
Gloves: 295
Pants: 310
2 Set Effect:
• Increases Skill Damage +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +4%
• Increases Maximum Life Mastery +2
Silver Heart Illusion Knight

TYPE: Mastery
LEVEL: 1100
CLASSE: Mystic Knight
DEFENSE:
Helm: 353
Armor: 363
Gloves: 345
Pants: 360
2 Set Effect:
• Increases Skill Damage +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +6%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Manticore Illusion Knight

TYPE: Mastery
LEVEL: 1200
CLASSE: Mystic Knight
DEFENSE:
Helm: 394
Armor: 404
Gloves: 391
Pants: 400
2 Set Effect:
• Increases Skill Damage +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +8%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Brilliant Illusion Knight

TYPE: Mastery
LEVEL: 1300
CLASSE: Mystic Knight
DEFENSE:
Helm: 447
Armor: 455
Gloves: 433
Pants: 450
2 Set Effect:
• Increases Skill Damage +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +10%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Apocalypse Illusion Knight

TYPE: Mastery
LEVEL: 1400
CLASSE: Mystic Knight
DEFENSE:
Helm: 498
Armor: 509
Gloves: 475
Pants: 493
2 Set Effect:
• Mastery Skill Attack Power Increase +50
• Mastery Strength Increase +71
3 Set Effect:
• Double Damage Rate +18%
• Mastery Attack Increase +158
4 Set Effect:
• Mastery Critical Damage Increase +194
• Mastery Excellent Damage Increase +212
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +34
• Mastery Base Defense Increase +214
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +12%
• Mastery Maximum Life Increase +529
• Mastery Damage Reduction +100
• Increase Mastery Enhanced Skill Damage +46
Lightning Illusion Knight

TYPE: Mastery
LEVEL: 1500
CLASSE: Mystic Knight
DEFENSE:
Helm: 547
Armor: 562
Gloves: 517
Pants: 538
2 Set Effect:
• Mastery Skill Attack Power Increase +57
• Mastery Strength Increase +80
3 Set Effect:
• Double Damage Rate +18%
• Mastery Attack Increase +176
4 Set Effect:
• Mastery Critical Damage Increase +230
• Mastery Excellent Damage Increase +250
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +38
• Mastery Base Defense Increase +253
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +14%
• Mastery Maximum Life Increase +631
• Mastery Damage Reduction +117
• Increase Mastery Enhanced Skill Damage +51
Legendary Equipments
[edit]Temple Guard Illusion Knight

TYPE: Legendary
LEVEL: 1500
CLASSE: Phantom Pain Knight
DEFENSE:
Helm: 613
Armor: 628
Gloves: 583
Pants: 604
2 Set Effect:
• Increases Skill Damage +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +16%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
• Increases Mastery Ability Skill Attack Power +2
Full Set Options (Set + Weapons):
• Extra Critical Rate +5%
• Extra Excellent Rate +5%
• Extra Double Damage Rate +3%
• Extra Additional Damage Rate +4%
Imperial Illusion Knight of the First Emperor

TYPE: Legendary
LEVEL: 1600
CLASSE: Phantom Pain Knight
DEFENSE:
Helm: 664
Armor: 679
Pants: 655
Gloves: 634
2 Set Effect:
• Mastery Skill Attack Power Increase
• Mastery Power Increase
3 Set Effect:
• Double Damage Chance +18%
• Mastery Attack Power Increase
4 Set Effect:
• Mastery Critical Damage Increase
• Mastery Excellent Damage Increase
• Ignore Enemy Defense +9%
• Mastery Increase All Stats
• Mastery Basic Defense Increase
• Critical Damage Chance Increase +20%
• Excellent Damage Chance Increase +20%
• Triple Damage Chance +18%
• Mastery Max Life Increase
• Mastery Damage Reduction
• Mastery Ability Skill Attack Power Increase
Legendary Full Set Options (Set + Weapons):
• Extra Critical Chance +5%
• Extra Excellent Chance +5%
• Extra Double Damage Chance +3%
• Extra Additional Damage Chance +4%
• Nuke (+150) | Bolt (+100) | Area (+50) Attack Power
Mastery Weapons
[edit]Bloodangel Blade

TYPE: Mastery
LEVEL: 400
CLASSE: Illusion Master
STATS:
• Min Damage: 325
• Max Damage: 330
• Attack Speed: 45
REQUIRED STATS:
• Strength: 282
• Agility: 912
Darkangel Blade

TYPE: Mastery
LEVEL: 600
CLASSE: Illusion Master
STATS:
• Min Damage: 375
• Max Damage: 385
• Attack Speed: 45
REQUIRED STATS:
• Strength: 297
• Agility: 963
Holyangel Blade

TYPE: Mastery
LEVEL: 800
CLASSE: Illusion Master
STATS:
• Min Attack: 420
• Max Attack: 435
• Attack Speed: 45
REQUIRED STATS:
• Strength: 315
• Agility: 1016
Soul Blade

TYPE: Mastery
LEVEL: 900
CLASSE: Mystic Knight
STATS:
• Min Damage: 496
• Max Damage: 499
• Attack Speed: 45
REQUIRED STATS:
• Strength: 330
• Agility: 1052
Blue Eye Blade

TYPE: Mastery
LEVEL: 1000
CLASSE: Mystic Knight
STATS:
• Min Attack: 562
• Max Attack: 572
• Attack Speed: 45
REQUIRED STATS:
• Strength: 351
• Agility: 1093
Silver Heart Blade

TYPE: Mastery
LEVEL: 1100
CLASSE: Mystic Knight
STATS:
• Min Attack: 628
• Max Attack: 637
• Attack Speed: 45
REQUIRED STATS:
• Strength: 362
• Agility: 1102
Manticore Blade

TYPE: Mastery
LEVEL: 1200
CLASSE: Mystic Knight
STATS:
• Min Attack: 694
• Max Attack: 705
• Attack Speed: 45
REQUIRED STATS:
• Strength: 362
• Agility: 1102
Brilliant Blade

TYPE: Mastery
LEVEL: 1300
CLASSE: Mystic Knight
STATS:
• Min Attack: 756
• Max Attack: 774
• Attack Speed: 45
REQUIRED STATS:
• Strength: 362
• Agility: 1102
Legendary Weapons
[edit]Temple Guard Blade

TYPE: Legendary
LEVEL: 1500
CLASSE: Phantom Pain Knight
STATS:
• Min Attack: 880
• Max Attack: 912
• Attack Speed: 45
REQUIRED STATS:
• Strength: 362
• Agility: 1102
Imperial Blade
TYPE: Legendary
LEVEL: 1600
CLASSE: Phantom Pain Knight
STATS:
• Min Attack: 997
• Max Attack: 1029
• Attack Speed: 45
REQUIRED STATS:
• Strength: 362
• Agility: 1102

