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== Battle Concepts == * The attacking team will have a sword icon above their character, while the defending team will have a shield icon. * Guild Masters will display a crown icon instead of the sword or the shield. * The PK penalty will not be applied to the attacking and defending teams, but it will still apply to other characters who are not participants. * Neutral characters will not be marked as attackers or defenders. * During the battle, registering or withdrawing guilds is not allowed. === How to identify a participant? === See below how to identify each participant during the battle: {| class="wikitable" style="text-align:center; width:70%;" |- | [[File:RL6EM5MW.png]] | [[File:UK9MQYKG.png]] | [[File:2FUS7RZE.png]] | [[File:A2P04ZKH.png]] |- | '''Attacker Master''' | '''Attacker''' | '''Defender Master''' | '''Defender''' |} === The focus of the battle === * To win the Siege, the official seal of the Guild Master must be registered on the crown located in the Dragon Tower and, if the process is completed successfully, the castle lord will be changed. * Only the Guild Master can perform the crown seal. To unlock the seal on the crown, both switches must be under the guild's control; otherwise, the crown will remain locked. * If one of the attacking guilds manages to register its seal on the crown, the battle will continue, but that guild will become the defender, while the former defender will become the attacker, with a chance to reclaim the castle. * The guild that holds the seal at the end of the battle will be the new owner of the castle. {| class="wikitable" style="text-align:center; width:60%;" |- | [[File:AFWSVR9C.png]] | [[File:55QN4HC1.png]] |- | '''Crown Switch''' | '''Crown Pedestal''' |} === Castle Gates === * The Castle Gates have defensive power/durability (HP) and can only be attacked during the Siege. Weapon durability is greatly reduced when attacking the Castle Gates. * When the attacking guild conquers the defender's castle, the gates cannot be restored. * The Castle Gates can be upgraded up to 03 stages of defensive power and durability (it is not possible to upgrade or restore during the battle). [[File:CSGate.png]] === Guardian Statues === * When all 04 Guardian Statues inside the castle are destroyed, the Dragon Tower shield will also be brought down. * Only players from the defender team can enter through the shield. * The defender team can recover HP/MP/AG around the Guardian Statues, and the recovery rate can be upgraded up to 03 stages. * The Guardian Statues have defensive power/durability (HP) and can only be attacked during the Siege. Weapon durability is greatly reduced when attacking the Guardian Statues. * The Guardian Statues can be upgraded up to 03 stages of defensive power and durability (it is not possible to perform upgrade or restoration during the battle). [[File:GuardianStatue.png]] === Guard Towers === * Guard Towers have the role of protecting the Guardian Statues as soon as the battle begins. * Guard Towers attack invading groups around them. * They can be attacked in the same way as the statues, but their destruction is not mandatory. [[File:GuardianTower.png]] === Armaments === * Siege weapons are positioned in the corresponding fields of the attacker and defender teams. * When clicking on a siege weapon, the menu to select the attack location will be displayed. * Players can view the location being attacked when using the siege weapons. {| class="wikitable" style="text-align:center; width:60%;" |- | [[File:Catapult01.png|250px]] | [[File:Catapult022.png|250px]] |- | '''Catapult''' | '''Catapult''' |} === NPC Soldiers === Since the attacker team is formed by up to 03 united guilds, becoming larger than the defender team, the defender team has the option to use NPC Soldiers. The defender team can buy NPC Soldiers inside the castle, choosing between Archer-type or Lancer-type soldiers. The soldiers can be purchased from the NPC near the Dragon Tower. {| class="wikitable" style="text-align:center; width:60%;" |- | [[File:1C36VIAW.png]] | [[File:M4HDNCV4.png]] |- | [[File:8KNS9UQZ.png]] '''Archer''' | [[File:K6ABLVI4.png]] '''Lancer''' |} * Only the Guild Master and the Guild Assistant Master can place NPC Soldiers. * A maximum of 100 soldiers can be deployed at the same time. Soldiers must be released at the desired location, where they will be summoned as soon as the Siege starts. * They will begin attacking the attacker team immediately after being summoned.
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