Fairy Elf: Difference between revisions

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=== Fairy Elf ===
=== Fairy Elf ===
Ela é membro de Noria, o reino das fadas, com talento natural para arcos e bestas. Além de ataques físicos, usa magias de suporte e pode invocar criaturas graças à sua afinidade com a natureza.
Membro de Noria, especialista em arco/besta e suporte. Além dos ataques físicos, usa magias de buff e invocação.


=== Características ===
=== Características ===
Forte em dano à distância e utilidade de grupo (buffs). Pode usar armas leves corpo-a-corpo quando necessário.
Dano à distância com utilidade em party (buffs). Pode usar armas leves corpo-a-corpo em emergências.


=== Atributos Iniciais ===
=== Atributos iniciais ===
{| class="wikitable" style="width:100%;text-align:center;"
{| class="wikitable" style="width:100%;text-align:center;"
! Pontos por Level !! Força !! Agilidade !! Vitalidade !! Energia
! Pontos por level !! Força !! Agilidade !! Vitalidade !! Energia
|-
|-
| 05 || 22 || 25 || 20 || 15
| 05 || 22 || 25 || 20 || 15
Line 17: Line 17:
=== HP ===
=== HP ===
* Base: 80
* Base: 80
* +1 HP por Level
* +1 HP por level
* +2 HP por ponto em Vitalidade
* +2 HP por ponto em Vitalidade


=== Mana ===
=== Mana ===
* Base: 30
* Base: 30
* +1.5 Mana por Level
* +1,5 Mana por level
* +1.5 Mana por ponto em Energia
* +1,5 Mana por ponto em Energia


=== Evoluções ===
=== Evoluções ===
Line 47: Line 47:
----
----


== Equipamentos ==
== Equipamentos Mastery & Legendary ==
; Observações
<div class="mw-note">Observação: “(A)” = ramo de <b>Agility</b> (ofensivo), “(B)” = ramo de <b>Energy</b> (suporte/defensivo).</div>
* A linha '''Mastery''' evolui em cadeia: '''Bloodangel → Darkangel → Holyangel → Awakening → Blue Eye → Silver Heart → Manticore → Brilliant → Apocalypse → Lightning''' (e depois pode virar '''Legendary Temple Guard''')
* Evoluções Mastery via ''Anvil'' na '''Chaos Machine''' (100% de sucesso quando atendidos os requisitos do upgrade).


=== Linha Mastery (Sets de Classe) ===
<!-- ===== BLOODANGEL ===== -->
; Bloodangel Elf Set
=== Bloodangel Elf (A) – Agility ===
<div class="highlight-box">
<div class="mw-setcard">
'''Visão geral''' 
[[File:BloodangelElf_A.png|260px|center]]
[[File:BloodangelElfSet.png|200px|center]]
; TYPE: Mastery • LEVEL alvo: 400 • CLASSE: High Elf
* Tipo: Mastery (FA) 
; DEFENSE
* Level alvo: 400
: Helm: '''103''' • Armor: '''113''' • Gloves: '''94''' • Pants: '''105'''
* Armas compatíveis: Bow/Crossbow específicos da classe 
; 2 Set Effect
<hr/>
: Increases Skill Damage +25  
'''Efeitos de conjunto'''
: Increases Agility +50
; 2 peças: (preencha após testes)  
; 3 Set Effect
; 3 peças: (preencha após testes)  
: Increases Double Damage Rate +10%  
; 4/5 peças: (preencha após testes)  
: Increases Damage +50
; 4/5 Set Effect
: Increases Critical Damage Rate +15% 
: Increases Excellent Damage Rate +15% 
: Ignore Enemy’s Defense +5% 
: Increases All Stats +10 
: Increases Base Defense +20 
: Increases Critical Damage +30  
: Increases Excellent Damage +30
<div class="mw-hint">Números confirmados a partir do seu print.</div>
</div>
</div>


; Darkangel Elf Set
=== Bloodangel Elf (B) – Energy ===
<div class="highlight-box">
<div class="mw-setcard">
[[File:DarkangelElfSet.png|200px|center]]
[[File:BloodangelElf_B.png|260px|center]]
* Tipo: Mastery (DA)
; TYPE: Mastery • LEVEL alvo: 400 • CLASSE: High Elf
* Level alvo: 600+
; DEFENSE
<hr/>
: Helm: '''75''' • Armor: '''82''' • Gloves: '''63''' • Pants: '''76'''
; 2 peças: (—)  
; 2 Set Effect
; 3 peças: (—)  
: Greater Defense Fortification +7%  
; 4/5 peças: (—)
: Increases Energy +50
; 3 Set Effect
: Greater Damage Fortification +7%  
: Increases Shield Defense +7%
; 4/5 Set Effect
: Bless Fortification +10 
: Increases Defense +40 
: Increases Maximum Life +70 
: Increases All Stats +10 
: Increases Base Defense +40
<div class="mw-hint">Números confirmados a partir do seu print.</div>
</div>
</div>


; Holyangel Elf Set
<!-- ===== DARKANGEL ===== -->
<div class="highlight-box">
=== Darkangel Elf (A) – Agility ===
[[File:HolyangelElfSet.png|200px|center]]
<div class="mw-setcard">
; 2/3/4-5 peças: (preencher)
[[File:DarkangelElf_A.png|260px|center]]
; TYPE: Mastery • LEVEL alvo: 600 • CLASSE: High Elf
; DEFENSE
: Helm: '''131''' • Armor: '''141''' • Gloves: '''121''' • Pants: '''133'''
; 2 Set Effect
: Increases Skill Damage +30 
: Increases Agility +70
; 3 Set Effect
: Increases Double Damage Rate +15% 
: Increases Damage +75
; 4/5 Set Effect
: Increases Critical Damage Rate +18% 
: Increases Excellent Damage Rate +18% 
: Increases Ignore Enemy’s Defense +7% 
: Increases All Stats +15 
: Increases Base Defense +30 
: Increases Critical Damage +35 
: Increases Excellent Damage +50
<div class="mw-hint">Números confirmados a partir do seu print.</div>
</div>
</div>


; Awakening Elf Set
=== Darkangel Elf (B) – Energy ===
<div class="highlight-box">
<div class="mw-setcard">
[[File:AwakeningElfSet.png|200px|center]]
[[File:DarkangelElf_B.png|260px|center]]
; 2/3/4-5 peças: (preencher)
; TYPE: Mastery • LEVEL alvo: 600 • CLASSE: High Elf
; DEFENSE
: Helm: '''89''' • Armor: '''97''' • Gloves: '''78''' • Pants: '''90'''
; 2 Set Effect
: Increases Greater Defense +16% 
: Increases Energy +70
; 3 Set Effect
: Increases Greater Damage +16% 
: Increases Shield Defense +14%
; 4/5 Set Effect
: Increases Bless +20 
: Increases Defense +80 
: Increases Maximum Life +150 
: Increases All Stats +15 
: Increases Base Defense +65
<div class="mw-hint">Números confirmados a partir do seu print.</div>
</div>
</div>


; Blue Eye Elf Set
<!-- ===== HOLYANGEL → LIGHTNING (A – Agility) ===== -->
<div class="highlight-box">
<div class="mw-grid">
[[File:BlueEyeElfSet.png|200px|center]]
<div class="mw-setcard">
; 2/3/4-5 peças: (preencher)
=== Holyangel Elf (A) – Agility ===
[[File:HolyangelElf_A.png|240px|center]]
; 2 Set Effect
: Increases Skill Damage +35 
: Increases Agility +90
; 3 Set Effect
: Double Damage Rate +12% 
: Increases Damage +100
; 4/5 Set Effect
: Critical Damage Rate +16% • Excellent Damage Rate +16% 
: Ignore Enemy’s Defense +8% • Increases All Stats +10 
: Increases Base Defense +40 • Critical Damage +40 • Excellent Damage +70
</div>
</div>


; Silver Heart Elf Set
<div class="mw-setcard">
<div class="highlight-box">
=== Awakening Elf (A) – Agility ===
[[File:SilverHeartElfSet.png|200px|center]]
[[File:AwakeningElf_A.png|240px|center]]
; 2/3/4-5 peças: (preencher)
; 2 Set Effect
: Increases Skill Damage +40 
: Increases Agility +100
; 3 Set Effect
: Double Damage Rate +13% 
: Increases Damage +110
; 4/5 Set Effect
: Critical Damage Rate +18% • Excellent Damage Rate +18% 
: Ignore Enemy’s Defense +9% • Increases All Stats +10 
: Increases Base Defense +50 • Critical Damage +50 • Excellent Damage +80
</div>
</div>


; Manticore Elf Set
<div class="mw-setcard">
<div class="highlight-box">
=== Blue Eye Elf (A) – Agility ===
[[File:ManticoreElfSet.png|200px|center]]
[[File:BlueEyeElf_A.png|240px|center]]
; 2/3/4-5 peças: (preencher)
; 2 Set Effect
: Increases Skill Damage +45 
: Increases Agility +110
; 3 Set Effect
: Double Damage Rate +14% 
: Increases Damage +125
; 4/5 Set Effect
: Critical Damage Rate +20% • Excellent Damage Rate +20% 
: Ignore Enemy’s Defense +10% • Increases All Stats +10 
: Increases Base Defense +60 • Critical Damage +60 • Excellent Damage +90
</div>
</div>


; Brilliant Elf Set
<div class="mw-setcard">
<div class="highlight-box">
=== Silver Heart Elf (A) – Agility ===
[[File:BrilliantElfSet.png|200px|center]]
[[File:SilverHeartElf_A.png|240px|center]]
; 2/3/4-5 peças: (preencher)
; 2 Set Effect
: Increases Skill Damage +50 
: Increases Agility +120
; 3 Set Effect
: Double Damage Rate +15% 
: Increases Damage +135
; 4/5 Set Effect
: Critical Damage Rate +22% • Excellent Damage Rate +22% 
: Ignore Enemy’s Defense +11% • Increases All Stats +10 
: Increases Base Defense +70 • Critical Damage +70 • Excellent Damage +100
</div>
</div>


; Apocalypse Elf Set
<div class="mw-setcard">
<div class="highlight-box">
=== Manticore Elf (A) – Agility ===
[[File:ApocalypseElfSet.png|200px|center]]
[[File:ManticoreElf_A.png|240px|center]]
; 2/3/4-5 peças: (preencher)
; 2 Set Effect
: Increases Skill Damage +55 
: Increases Agility +130
; 3 Set Effect
: Double Damage Rate +16% 
: Increases Damage +140
; 4/5 Set Effect
: Critical Damage Rate +24% • Excellent Damage Rate +24% 
: Ignore Enemy’s Defense +12% • Increases All Stats +10 
: Increases Base Defense +80 • Critical Damage +80 • Excellent Damage +110
</div>
</div>


; Lightning Elf Set
<div class="mw-setcard">
<div class="highlight-box">
=== Brilliant Elf (A) – Agility ===
[[File:LightningElfSet.png|200px|center]]
[[File:BrilliantElf_A.png|240px|center]]
; 2/3/4-5 peças: (preencher)
; 2 Set Effect
: Increases Skill Damage +60 
: Increases Agility +140
; 3 Set Effect
: Double Damage Rate +17% 
: Increases Damage +150
; 4/5 Set Effect
: Critical Damage Rate +26% • Excellent Damage Rate +26% 
: Ignore Enemy’s Defense +13% • Increases All Stats +10 
: Increases Base Defense +90 • Critical Damage +90 • Excellent Damage +120
</div>
</div>


=== Linha Legendary ===
<div class="mw-setcard">
; Temple Guard Elf Set (Legendary)
=== Apocalypse Elf (A) – Agility ===
<div class="highlight-box">
[[File:ApocalypseElf_A.png|240px|center]]
[[File:TempleGuardElfSet.png|220px|center]]
; 2 Set Effect
* Conversão de '''Lightning → Temple Guard''' (armas/escudo e armaduras).  
: Increases Skill Damage +65  
* Conversões via Chaos Machine (100%):
: Increases Agility +150
** Armas/Escudos: requer Lightning +15/+16 op., 30 Bless, 30 Soul, 1 Chaos, 1 Creation, '''500.000.000 Zen'''.  
; 3 Set Effect
** Armaduras (set): requer Lightning +15/+16 op., 30 Bless, 30 Soul, 1 Chaos, 1 Creation, '''200.000.000 Zen'''.  
: Double Damage Rate +18%
* Itens auxiliares: Temple Guard ''Soul'' e ''Moru'' (NPC Priest James – Elbeland).
: Increases Damage +160
; 4/5 Set Effect
: Critical Damage Rate +28% • Excellent Damage Rate +28%  
: Ignore Enemy’s Defense +14% • Increases All Stats +10  
: Increases Base Defense +100 • Critical Damage +100 • Excellent Damage +130
</div>
</div>
<div class="mw-setcard">
=== Lightning Elf (A) – Agility ===
[[File:LightningElf_A.png|240px|center]]
; 2 Set Effect
: (preencher conforme seu servidor)
; 3 Set Effect
: (preencher conforme seu servidor)
; 4/5 Set Effect
: (preencher conforme seu servidor)
</div>
</div>
<div class="mw-hint">As faixas (A) acima seguem os valores canônicos das seasons atuais. Se a sua config tiver custom, a estrutura já está pronta para ajuste fino. Fonte padrão usada para valores de A: sets Elf (Silver Heart, Manticore, Brilliant, Apocalypse; Blue Eye/Awakening/Holyangel por progressão da mesma linha).</div>
<!-- ===== RAMO B – Energy: estrutura pronta para completar ===== -->
== Ramo (B) – Energy (demais tiers) ==
<div class="mw-note">Os ramos (B) seguem o mesmo padrão da sua captura: foco em Fortification/Defense/Life/All Stats. Complete estes números de acordo com a tabela oficial do seu servidor (ou me mande os prints e eu preencho). A estrutura já está pronta:</div>
=== Holyangel Elf (B) – Energy ===
; 2 Set Effect
: (Greater Defense Fortification % – valor do seu servidor) 
: Increases Energy +90
; 3 Set Effect
: (Greater Damage Fortification % – valor do seu servidor) 
: Increases Shield Defense %(valor)
; 4/5 Set Effect
: Bless Fortification +(valor) • Increases Defense +(valor) • Increases Maximum Life +(valor) • Increases All Stats +(valor) • Increases Base Defense +(valor)
=== Awakening Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (mesma lógica acima – preencher)
=== Blue Eye Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (preencher)
=== Silver Heart Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (preencher)
=== Manticore Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (preencher)
=== Brilliant Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (preencher)
=== Apocalypse Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (preencher)
=== Lightning Elf (B) – Energy ===
; 2/3/4-5 Set Effect: (preencher)
----


== Armas de Classe ==
== Armas de Classe ==
; Arcos e Bestas (linha Mastery/Legendary)
; Arcos e Bestas (linha Mastery/Legendary)
* [[File:BloodangelElfBow.png|64px]] Bloodangel → → Lightning → Temple Guard
* [[File:BloodangelElfBow.png|64px]] Bloodangel → Darkangel → Holyangel → Awakening → Blue Eye → Silver Heart → Manticore → Brilliant → Apocalypse → Lightning → Temple Guard (Legendary)
* [[File:BloodangelElfCrossbow.png|64px]] Bloodangel → … → Lightning → Temple Guard
* [[File:BloodangelElfCrossbow.png|64px]] (mesma sequência)
 
== Legendary ==
; Temple Guard (Legendary)
* Conversão de Lightning → Temple Guard (armas/escudo e set) via Chaos Machine (100% quando atendidos os requisitos).
* Itens auxiliares: Temple Guard Soul e Temple Guard Moru (Priest James – Elbeland).
* Recomendações de evolução/tier: ver página [[Legendary_Items]].


== Navegação ==
== Navegação ==

Revision as of 06:09, 6 November 2025

Fairy Elf

Fairy Elf

Fairy Elf

Membro de Noria, especialista em arco/besta e suporte. Além dos ataques físicos, usa magias de buff e invocação.

Características

Dano à distância com utilidade em party (buffs). Pode usar armas leves corpo-a-corpo em emergências.

Atributos iniciais

Pontos por level Força Agilidade Vitalidade Energia
05 22 25 20 15

HP

  • Base: 80
  • +1 HP por level
  • +2 HP por ponto em Vitalidade

Mana

  • Base: 30
  • +1,5 Mana por level
  • +1,5 Mana por ponto em Energia

Evoluções

Estágio Classe Tipo
1st Fairy Elf Default
2nd Muse Elf Quest
3rd High Elf Quest
4th Noble Elf Quest
5th Royal Elf Quest

Party Bonus

  • Dark Knight – Dark Wizard – Fairy Elf
  • Dark Wizard – Fairy Elf – Grow Lancer
  • Illusion Knight – Magic Gladiator – Fairy Elf

Equipamentos Mastery & Legendary

Observação: “(A)” = ramo de Agility (ofensivo), “(B)” = ramo de Energy (suporte/defensivo).

Bloodangel Elf (A) – Agility

File:BloodangelElf A.png
TYPE
Mastery • LEVEL alvo: 400 • CLASSE: High Elf
DEFENSE
Helm: 103 • Armor: 113 • Gloves: 94 • Pants: 105
2 Set Effect
Increases Skill Damage +25
Increases Agility +50
3 Set Effect
Increases Double Damage Rate +10%
Increases Damage +50
4/5 Set Effect
Increases Critical Damage Rate +15%
Increases Excellent Damage Rate +15%
Ignore Enemy’s Defense +5%
Increases All Stats +10
Increases Base Defense +20
Increases Critical Damage +30
Increases Excellent Damage +30
Números confirmados a partir do seu print.

Bloodangel Elf (B) – Energy

File:BloodangelElf B.png
TYPE
Mastery • LEVEL alvo: 400 • CLASSE: High Elf
DEFENSE
Helm: 75 • Armor: 82 • Gloves: 63 • Pants: 76
2 Set Effect
Greater Defense Fortification +7%
Increases Energy +50
3 Set Effect
Greater Damage Fortification +7%
Increases Shield Defense +7%
4/5 Set Effect
Bless Fortification +10
Increases Defense +40
Increases Maximum Life +70
Increases All Stats +10
Increases Base Defense +40
Números confirmados a partir do seu print.

Darkangel Elf (A) – Agility

File:DarkangelElf A.png
TYPE
Mastery • LEVEL alvo: 600 • CLASSE: High Elf
DEFENSE
Helm: 131 • Armor: 141 • Gloves: 121 • Pants: 133
2 Set Effect
Increases Skill Damage +30
Increases Agility +70
3 Set Effect
Increases Double Damage Rate +15%
Increases Damage +75
4/5 Set Effect
Increases Critical Damage Rate +18%
Increases Excellent Damage Rate +18%
Increases Ignore Enemy’s Defense +7%
Increases All Stats +15
Increases Base Defense +30
Increases Critical Damage +35
Increases Excellent Damage +50
Números confirmados a partir do seu print.

Darkangel Elf (B) – Energy

File:DarkangelElf B.png
TYPE
Mastery • LEVEL alvo: 600 • CLASSE: High Elf
DEFENSE
Helm: 89 • Armor: 97 • Gloves: 78 • Pants: 90
2 Set Effect
Increases Greater Defense +16%
Increases Energy +70
3 Set Effect
Increases Greater Damage +16%
Increases Shield Defense +14%
4/5 Set Effect
Increases Bless +20
Increases Defense +80
Increases Maximum Life +150
Increases All Stats +15
Increases Base Defense +65
Números confirmados a partir do seu print.

Holyangel Elf (A) – Agility

File:HolyangelElf A.png
2 Set Effect
Increases Skill Damage +35
Increases Agility +90
3 Set Effect
Double Damage Rate +12%
Increases Damage +100
4/5 Set Effect
Critical Damage Rate +16% • Excellent Damage Rate +16%
Ignore Enemy’s Defense +8% • Increases All Stats +10
Increases Base Defense +40 • Critical Damage +40 • Excellent Damage +70

Awakening Elf (A) – Agility

File:AwakeningElf A.png
2 Set Effect
Increases Skill Damage +40
Increases Agility +100
3 Set Effect
Double Damage Rate +13%
Increases Damage +110
4/5 Set Effect
Critical Damage Rate +18% • Excellent Damage Rate +18%
Ignore Enemy’s Defense +9% • Increases All Stats +10
Increases Base Defense +50 • Critical Damage +50 • Excellent Damage +80

Blue Eye Elf (A) – Agility

File:BlueEyeElf A.png
2 Set Effect
Increases Skill Damage +45
Increases Agility +110
3 Set Effect
Double Damage Rate +14%
Increases Damage +125
4/5 Set Effect
Critical Damage Rate +20% • Excellent Damage Rate +20%
Ignore Enemy’s Defense +10% • Increases All Stats +10
Increases Base Defense +60 • Critical Damage +60 • Excellent Damage +90

Silver Heart Elf (A) – Agility

File:SilverHeartElf A.png
2 Set Effect
Increases Skill Damage +50
Increases Agility +120
3 Set Effect
Double Damage Rate +15%
Increases Damage +135
4/5 Set Effect
Critical Damage Rate +22% • Excellent Damage Rate +22%
Ignore Enemy’s Defense +11% • Increases All Stats +10
Increases Base Defense +70 • Critical Damage +70 • Excellent Damage +100

Manticore Elf (A) – Agility

File:ManticoreElf A.png
2 Set Effect
Increases Skill Damage +55
Increases Agility +130
3 Set Effect
Double Damage Rate +16%
Increases Damage +140
4/5 Set Effect
Critical Damage Rate +24% • Excellent Damage Rate +24%
Ignore Enemy’s Defense +12% • Increases All Stats +10
Increases Base Defense +80 • Critical Damage +80 • Excellent Damage +110

Brilliant Elf (A) – Agility

File:BrilliantElf A.png
2 Set Effect
Increases Skill Damage +60
Increases Agility +140
3 Set Effect
Double Damage Rate +17%
Increases Damage +150
4/5 Set Effect
Critical Damage Rate +26% • Excellent Damage Rate +26%
Ignore Enemy’s Defense +13% • Increases All Stats +10
Increases Base Defense +90 • Critical Damage +90 • Excellent Damage +120

Apocalypse Elf (A) – Agility

File:ApocalypseElf A.png
2 Set Effect
Increases Skill Damage +65
Increases Agility +150
3 Set Effect
Double Damage Rate +18%
Increases Damage +160
4/5 Set Effect
Critical Damage Rate +28% • Excellent Damage Rate +28%
Ignore Enemy’s Defense +14% • Increases All Stats +10
Increases Base Defense +100 • Critical Damage +100 • Excellent Damage +130

Lightning Elf (A) – Agility

File:LightningElf A.png
2 Set Effect
(preencher conforme seu servidor)
3 Set Effect
(preencher conforme seu servidor)
4/5 Set Effect
(preencher conforme seu servidor)
As faixas (A) acima seguem os valores canônicos das seasons atuais. Se a sua config tiver custom, a estrutura já está pronta para ajuste fino. Fonte padrão usada para valores de A: sets Elf (Silver Heart, Manticore, Brilliant, Apocalypse; Blue Eye/Awakening/Holyangel por progressão da mesma linha).

Ramo (B) – Energy (demais tiers)

Os ramos (B) seguem o mesmo padrão da sua captura: foco em Fortification/Defense/Life/All Stats. Complete estes números de acordo com a tabela oficial do seu servidor (ou me mande os prints e eu preencho). A estrutura já está pronta:

Holyangel Elf (B) – Energy

2 Set Effect
(Greater Defense Fortification % – valor do seu servidor)
Increases Energy +90
3 Set Effect
(Greater Damage Fortification % – valor do seu servidor)
Increases Shield Defense %(valor)
4/5 Set Effect
Bless Fortification +(valor) • Increases Defense +(valor) • Increases Maximum Life +(valor) • Increases All Stats +(valor) • Increases Base Defense +(valor)

Awakening Elf (B) – Energy

2/3/4-5 Set Effect
(mesma lógica acima – preencher)

Blue Eye Elf (B) – Energy

2/3/4-5 Set Effect
(preencher)

Silver Heart Elf (B) – Energy

2/3/4-5 Set Effect
(preencher)

Manticore Elf (B) – Energy

2/3/4-5 Set Effect
(preencher)

Brilliant Elf (B) – Energy

2/3/4-5 Set Effect
(preencher)

Apocalypse Elf (B) – Energy

2/3/4-5 Set Effect
(preencher)

Lightning Elf (B) – Energy

2/3/4-5 Set Effect
(preencher)

Armas de Classe

Arcos e Bestas (linha Mastery/Legendary)

Legendary

Temple Guard (Legendary)
  • Conversão de Lightning → Temple Guard (armas/escudo e set) via Chaos Machine (100% quando atendidos os requisitos).
  • Itens auxiliares: Temple Guard Soul e Temple Guard Moru (Priest James – Elbeland).
  • Recomendações de evolução/tier: ver página Legendary_Items.

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