Castle Siege: Difference between revisions
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== Castle Siege == | == Castle Siege == | ||
[[File:Castle Siege.png|300px|thumb|left| | [[File:Castle Siege.png|300px|thumb|left|Castle Siege]] | ||
=== | === Description === | ||
In the Castle Siege of the Valley of Loren, guilds wage one of the most legendary battles on the continent, fighting for the right to control the castle and expand their influence across the entire region. This clash is not just a territorial dispute: it also represents the strength, organization, and unity of each guild, which must prepare strategically to face not only hordes of powerful monsters, but also other players seeking the same glory. | |||
To achieve victory, cooperation among guild members is indispensable, combining skills, equipment, and tactics to overcome the challenges that arise during the war. The guild that manages to conquer the castle receives exclusive privileges, such as access to rare treasures and resources of enormous value, capable of strengthening its warriors even further. | |||
=== | === About the event === | ||
* | * The event will be available exclusively on the global Crywolf server. | ||
* | * To access the Valley of Loren, head to Lorencia, at coordinates 239, 13 (the map entrance is free, with no restrictions). | ||
* | * Remember that the Valley of Loren is a PvP territory, so stay alert — during the Siege, it is possible to attack other participants without needing to use Ctrl. | ||
* | * Other guilds and characters can get involved in the Siege in a neutral way, but they will not have the chance to conquer the Castle Siege. | ||
* | * If the guild that holds the castle is dissolved, it will automatically lose ownership of the fortress. | ||
=== | === Requirements === | ||
* | * The participating guild must have a Guild Master with at least 200+ levels. | ||
* | * The participating guild must have at least 20+ members in its roster. | ||
* | * Participating guilds must have at least one ally to successfully use the castle resources. | ||
* | * Only the main guild with up to 02 allies may participate in the Siege. | ||
=== Status | === Siege Status === | ||
See the event stages below: | |||
{| class="wikitable" style="text-align:center; width:100%;" | {| class="wikitable" style="text-align:center; width:100%;" | ||
! | ! Period | ||
! | ! Description | ||
|- | |- | ||
| | | Siege Announcement | ||
| | | Moment when guilds announce their intention to attack the castle. | ||
|- | |- | ||
| | | Registration Period | ||
| | | Phase to compete for the TOP 3 Siege slots, using the '''Sign of Lord''' to increase the guild ranking. | ||
|- | |- | ||
| | | Announcement of Qualified Guilds | ||
| | | Lists the guilds that were accepted to participate in the Castle Siege. | ||
|- | |- | ||
| | | Truce Period | ||
| | | Starts after the end of the Siege and lasts until the beginning of the next one. During this interval, only alliances can be formed. | ||
|} | |} | ||
=== | === How to register? === | ||
[[File:Guardsman CS.png|miniaturadaimagem]] | [[File:Guardsman CS.png|miniaturadaimagem]] | ||
Guilds that meet the requirements above must talk to the NPC Guardsman, click the Announce button, and then their registration will be accepted. | |||
See in the example below where you must click: | |||
[[File:Register CS.png]] | [[File:Register CS.png]] | ||
==== | ==== Additional information ==== | ||
* | * Only the Guild Master of the main alliance can announce the intention to participate in the Siege to the NPC Guardsman. | ||
* | * Any member of the guilds that declared intention to participate can deliver Signs of Lord during the registration period. The higher the number of Signs of Lord, the greater the chances of securing participation in the Siege. | ||
* | * When interacting with the NPC Guardsman, the guild name and the position of the allied guilds will be displayed in the log. | ||
Only the TOP 03 guilds and their allies will have priority for the Siege. | |||
==== Sign of Lord ==== | ==== Sign of Lord ==== | ||
[[File:Sign New.png|miniaturadaimagem]] | [[File:Sign New.png|miniaturadaimagem]] | ||
The Sign of Lord is a valuable item and, for those who want to participate in the Castle Siege, it is the key to entry. Guild members must work together to obtain the highest possible number of Signs of Lord and ensure their team has access to the castle gates, in order to conquer control of the fortress and achieve victory in the event. | |||
* | * The Sign of Lord drops in random locations across the entire continent. | ||
* | * You must register the Sign of Lord with the NPC Guardsman during the registration period. | ||
[[File:Step 2.png]] | [[File:Step 2.png]] | ||
* Acquire no. of sign: | * Acquire no. of sign: Amount of Sign of Lord in your inventory available for registration. | ||
* Registered no. of sign: | * Registered no. of sign: Amount of Sign of Lord already registered for your guild. | ||
== | == Battle Concepts == | ||
* | * The attacking team will have a sword icon above their character, while the defending team will have a shield icon. | ||
* | * Guild Masters will display a crown icon instead of the sword or the shield. | ||
* | * The PK penalty will not be applied to the attacking and defending teams, but it will still apply to other characters who are not participants. | ||
* | * Neutral characters will not be marked as attackers or defenders. | ||
* | * During the battle, registering or withdrawing guilds is not allowed. | ||
=== | === How to identify a participant? === | ||
See below how to identify each participant during the battle: | |||
{| class="wikitable" style="text-align:center; width:70%;" | {| class="wikitable" style="text-align:center; width:70%;" | ||
| Line 88: | Line 88: | ||
|} | |} | ||
=== | === The focus of the battle === | ||
* | * To win the Siege, the official seal of the Guild Master must be registered on the crown located in the Dragon Tower and, if the process is completed successfully, the castle lord will be changed. | ||
* | * Only the Guild Master can perform the crown seal. | ||
To unlock the seal on the crown, both switches must be under the guild's control; otherwise, the crown will remain locked. | |||
* | * If one of the attacking guilds manages to register its seal on the crown, the battle will continue, but that guild will become the defender, while the former defender will become the attacker, with a chance to reclaim the castle. | ||
* | * The guild that holds the seal at the end of the battle will be the new owner of the castle. | ||
{| class="wikitable" style="text-align:center; width:60%;" | {| class="wikitable" style="text-align:center; width:60%;" | ||
| Line 104: | Line 104: | ||
|} | |} | ||
=== | === Castle Gates === | ||
* | * The Castle Gates have defensive power/durability (HP) and can only be attacked during the Siege. Weapon durability is greatly reduced when attacking the Castle Gates. | ||
* | * When the attacking guild conquers the defender's castle, the gates cannot be restored. | ||
* | * The Castle Gates can be upgraded up to 03 stages of defensive power and durability (it is not possible to upgrade or restore during the battle). | ||
[[File:CSGate.png]] | [[File:CSGate.png]] | ||
=== | === Guardian Statues === | ||
* | * When all 04 Guardian Statues inside the castle are destroyed, the Dragon Tower shield will also be brought down. | ||
* | * Only players from the defender team can enter through the shield. | ||
* | * The defender team can recover HP/MP/AG around the Guardian Statues, and the recovery rate can be upgraded up to 03 stages. | ||
* | * The Guardian Statues have defensive power/durability (HP) and can only be attacked during the Siege. Weapon durability is greatly reduced when attacking the Guardian Statues. | ||
* | * The Guardian Statues can be upgraded up to 03 stages of defensive power and durability (it is not possible to perform upgrade or restoration during the battle). | ||
[[File:GuardianStatue.png]] | [[File:GuardianStatue.png]] | ||
=== | === Guard Towers === | ||
* | * Guard Towers have the role of protecting the Guardian Statues as soon as the battle begins. | ||
* | * Guard Towers attack invading groups around them. | ||
* | * They can be attacked in the same way as the statues, but their destruction is not mandatory. | ||
[[File:GuardianTower.png]] | [[File:GuardianTower.png]] | ||
=== | === Armaments === | ||
* | * Siege weapons are positioned in the corresponding fields of the attacker and defender teams. | ||
* | * When clicking on a siege weapon, the menu to select the attack location will be displayed. | ||
* | * Players can view the location being attacked when using the siege weapons. | ||
{| class="wikitable" style="text-align:center; width:60%;" | {| class="wikitable" style="text-align:center; width:60%;" | ||
| Line 138: | Line 138: | ||
|} | |} | ||
=== NPC | === NPC Soldiers === | ||
Since the attacker team is formed by up to 03 united guilds, becoming larger than the defender team, the defender team has the option to use NPC Soldiers. | |||
The defender team can buy NPC Soldiers inside the castle, choosing between Archer-type or Lancer-type soldiers. | |||
The soldiers can be purchased from the NPC near the Dragon Tower. | |||
{| class="wikitable" style="text-align:center; width:60%;" | {| class="wikitable" style="text-align:center; width:60%;" | ||
|- | |- | ||
| Line 152: | Line 152: | ||
|} | |} | ||
* | * Only the Guild Master and the Guild Assistant Master can place NPC Soldiers. | ||
* | * A maximum of 100 soldiers can be deployed at the same time. Soldiers must be released at the desired location, where they will be summoned as soon as the Siege starts. | ||
* | * They will begin attacking the attacker team immediately after being summoned. | ||
== Life Stone == | == Life Stone == | ||
The Life Stone is a respawn point for the attacking guilds, which can only be created by the Guild Master by dropping the respective item anywhere in the Valley of Loren (except in the Dragon Tower). | |||
# | # All combinations performed below will be done in the Chaos Machine, located on the Noria map, at coordinates 180, 100. | ||
# | # In the Chaos Machine options, you must choose the first combination option called REGULAR COMBINATION. | ||
{| class="wikitable" style="text-align:center; width:60%;" | {| class="wikitable" style="text-align:center; width:60%;" | ||
! | ! QUANTITY | ||
! | ! INGREDIENTS | ||
|- | |- | ||
| 01 | | 01 | ||
| Line 179: | Line 179: | ||
==== Life Stone Portal ==== | ==== Life Stone Portal ==== | ||
* | * There is a 60-second timer to place the Life Stone. | ||
* | * Due to its special powers, it restores HP/MP/AG of the attacker team characters around it (within a radius of 03 tiles) at the right moment. | ||
* | * Life Stones can be destroyed when attacked by both the attacker team and the defender team. | ||
[[File:LifeStonePortal upscayl 4x upscayl-standard-4x.png]] | [[File:LifeStonePortal upscayl 4x upscayl-standard-4x.png]] | ||
Latest revision as of 21:48, 17 January 2026
Castle Siege
[edit]
Description
[edit]In the Castle Siege of the Valley of Loren, guilds wage one of the most legendary battles on the continent, fighting for the right to control the castle and expand their influence across the entire region. This clash is not just a territorial dispute: it also represents the strength, organization, and unity of each guild, which must prepare strategically to face not only hordes of powerful monsters, but also other players seeking the same glory.
To achieve victory, cooperation among guild members is indispensable, combining skills, equipment, and tactics to overcome the challenges that arise during the war. The guild that manages to conquer the castle receives exclusive privileges, such as access to rare treasures and resources of enormous value, capable of strengthening its warriors even further.
About the event
[edit]- The event will be available exclusively on the global Crywolf server.
- To access the Valley of Loren, head to Lorencia, at coordinates 239, 13 (the map entrance is free, with no restrictions).
- Remember that the Valley of Loren is a PvP territory, so stay alert — during the Siege, it is possible to attack other participants without needing to use Ctrl.
- Other guilds and characters can get involved in the Siege in a neutral way, but they will not have the chance to conquer the Castle Siege.
- If the guild that holds the castle is dissolved, it will automatically lose ownership of the fortress.
Requirements
[edit]- The participating guild must have a Guild Master with at least 200+ levels.
- The participating guild must have at least 20+ members in its roster.
- Participating guilds must have at least one ally to successfully use the castle resources.
- Only the main guild with up to 02 allies may participate in the Siege.
Siege Status
[edit]See the event stages below:
| Period | Description |
|---|---|
| Siege Announcement | Moment when guilds announce their intention to attack the castle. |
| Registration Period | Phase to compete for the TOP 3 Siege slots, using the Sign of Lord to increase the guild ranking. |
| Announcement of Qualified Guilds | Lists the guilds that were accepted to participate in the Castle Siege. |
| Truce Period | Starts after the end of the Siege and lasts until the beginning of the next one. During this interval, only alliances can be formed. |
How to register?
[edit]
Guilds that meet the requirements above must talk to the NPC Guardsman, click the Announce button, and then their registration will be accepted.
See in the example below where you must click:
Additional information
[edit]- Only the Guild Master of the main alliance can announce the intention to participate in the Siege to the NPC Guardsman.
- Any member of the guilds that declared intention to participate can deliver Signs of Lord during the registration period. The higher the number of Signs of Lord, the greater the chances of securing participation in the Siege.
- When interacting with the NPC Guardsman, the guild name and the position of the allied guilds will be displayed in the log.
Only the TOP 03 guilds and their allies will have priority for the Siege.
Sign of Lord
[edit]
The Sign of Lord is a valuable item and, for those who want to participate in the Castle Siege, it is the key to entry. Guild members must work together to obtain the highest possible number of Signs of Lord and ensure their team has access to the castle gates, in order to conquer control of the fortress and achieve victory in the event.
- The Sign of Lord drops in random locations across the entire continent.
- You must register the Sign of Lord with the NPC Guardsman during the registration period.
- Acquire no. of sign: Amount of Sign of Lord in your inventory available for registration.
- Registered no. of sign: Amount of Sign of Lord already registered for your guild.
Battle Concepts
[edit]- The attacking team will have a sword icon above their character, while the defending team will have a shield icon.
- Guild Masters will display a crown icon instead of the sword or the shield.
- The PK penalty will not be applied to the attacking and defending teams, but it will still apply to other characters who are not participants.
- Neutral characters will not be marked as attackers or defenders.
- During the battle, registering or withdrawing guilds is not allowed.
How to identify a participant?
[edit]See below how to identify each participant during the battle:
|
|
|
|
| Attacker Master | Attacker | Defender Master | Defender |
The focus of the battle
[edit]- To win the Siege, the official seal of the Guild Master must be registered on the crown located in the Dragon Tower and, if the process is completed successfully, the castle lord will be changed.
- Only the Guild Master can perform the crown seal.
To unlock the seal on the crown, both switches must be under the guild's control; otherwise, the crown will remain locked.
- If one of the attacking guilds manages to register its seal on the crown, the battle will continue, but that guild will become the defender, while the former defender will become the attacker, with a chance to reclaim the castle.
- The guild that holds the seal at the end of the battle will be the new owner of the castle.
|
|
| Crown Switch | Crown Pedestal |
Castle Gates
[edit]- The Castle Gates have defensive power/durability (HP) and can only be attacked during the Siege. Weapon durability is greatly reduced when attacking the Castle Gates.
- When the attacking guild conquers the defender's castle, the gates cannot be restored.
- The Castle Gates can be upgraded up to 03 stages of defensive power and durability (it is not possible to upgrade or restore during the battle).
Guardian Statues
[edit]- When all 04 Guardian Statues inside the castle are destroyed, the Dragon Tower shield will also be brought down.
- Only players from the defender team can enter through the shield.
- The defender team can recover HP/MP/AG around the Guardian Statues, and the recovery rate can be upgraded up to 03 stages.
- The Guardian Statues have defensive power/durability (HP) and can only be attacked during the Siege. Weapon durability is greatly reduced when attacking the Guardian Statues.
- The Guardian Statues can be upgraded up to 03 stages of defensive power and durability (it is not possible to perform upgrade or restoration during the battle).
Guard Towers
[edit]- Guard Towers have the role of protecting the Guardian Statues as soon as the battle begins.
- Guard Towers attack invading groups around them.
- They can be attacked in the same way as the statues, but their destruction is not mandatory.
Armaments
[edit]- Siege weapons are positioned in the corresponding fields of the attacker and defender teams.
- When clicking on a siege weapon, the menu to select the attack location will be displayed.
- Players can view the location being attacked when using the siege weapons.
|
|
| Catapult | Catapult |
NPC Soldiers
[edit]Since the attacker team is formed by up to 03 united guilds, becoming larger than the defender team, the defender team has the option to use NPC Soldiers. The defender team can buy NPC Soldiers inside the castle, choosing between Archer-type or Lancer-type soldiers.
The soldiers can be purchased from the NPC near the Dragon Tower.
|
|
Archer
|
Lancer
|
- Only the Guild Master and the Guild Assistant Master can place NPC Soldiers.
- A maximum of 100 soldiers can be deployed at the same time. Soldiers must be released at the desired location, where they will be summoned as soon as the Siege starts.
- They will begin attacking the attacker team immediately after being summoned.
Life Stone
[edit]The Life Stone is a respawn point for the attacking guilds, which can only be created by the Guild Master by dropping the respective item anywhere in the Valley of Loren (except in the Dragon Tower).
- All combinations performed below will be done in the Chaos Machine, located on the Noria map, at coordinates 180, 100.
- In the Chaos Machine options, you must choose the first combination option called REGULAR COMBINATION.
| QUANTITY | INGREDIENTS |
|---|---|
| 01 | Jewel of Chaos |
| 05 | Jewel of Bless |
| 05 | Jewel of Soul |
| 01 | Jewel of Guardian |
Life Stone Portal
[edit]- There is a 60-second timer to place the Life Stone.
- Due to its special powers, it restores HP/MP/AG of the attacker team characters around it (within a radius of 03 tiles) at the right moment.
- Life Stones can be destroyed when attacked by both the attacker team and the defender team.
















