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== Artifact ==
== Mysterious Stone ==
The Artifact system is designed to offer players more customization and enhancement of their characters, introducing a new type of item equipped in a unique slot. The Artifact is a special equipment item that can be used by any character. It provides unique and additional bonuses that can improve the player's performance in various situations, whether in PvE, PvP, or general support.
The '''Mysterious Stone''' ('''MS''') is a special item capable of modifying equipment properties, adding or changing options and bonuses.


=== Information ===
== Attention ==
* Artifact is an equipment item that characters can equip.
 
* There is a unique slot for Artifacts.
* The use of the '''Mysterious Stone''' does not guarantee success.
** ''Equip the Artifact in the slot so that the effect of the Artifact option is applied.''
* When used, the equipment options may remain the same, change to lower options, or in some cases be removed. There is also a chance of failure.
* The Artifact has the shape of a puzzle with interconnected hexagons, and there are several types.
* Using the Mysterious Stone on any part of a '''SET''' or '''WEAPON''' may remove the '''Luck''' additional option.
{| class="wikitable"
* When reaching the '''maximum option''' of an equipment, the '''main attributes remain''', however '''only the bonus options''' can be changed.
|+ Artifacts
 
<div style="background-color:#0f1116; border:1px solid #262932; padding:0px 12px; border-radius:4px; color:#acadba; font-size:13px; margin-top: 15px;">
 
''Note:'' 
The '''maximum option range (max range)''' varies between '''Mastery''' and '''Legendary''' equipment, and the behavior of the Mysterious Stone depends directly on the item type and its current state.
 
Use the Mysterious Stone with caution.
 
</div>
 
== Mysterious Stone on Mastery equipment ==
 
=== Mastery – Armor ===
{| class="wikitable" style="width:100%; text-align:center;"
! Items !! Possible Options with MS
|-
|-
|[[File:Background-active.png]]
|  
Holyangel / Darkangel / Bloodangel<br>
Mastery Sets
|
All Stats +7<br>
All Stats +15<br>
All Stats +7 + Luck<br>
All Stats +15 + Luck
|}
|}
* The type of Artifact can be differentiated by the number of hexagons connected to it.
 
* (Example: 1 connected hexagon means Type 1 / 2 hexagons mean Type 2.)
=== Mastery – Weapon ===
* Artifacts can be upgraded up to +15.
{| class="wikitable" style="width:100%; text-align:center;"
** ''Steps to Upgrade:''
! Items !! Possible Options with MS
* Talk to the NPC Chaos Goblin in Noria to perform the upgrade.
* If the upgrade fails, the item will not be destroyed but will revert to upgrade level +1.
{| class="wikitable" style="width: 570px"
! style="text-align: center;" | Base Material !! style="text-align: center;" | Upgrade
|-
| style="text-align: center;" | Artifact
| style="text-align: center;" | Artifact Enhancement Stone, Zen (depends on the artifact level)
|-
|-
|
Darkangel / Bloodangel<br>
Mastery Weapons
|
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels)<br>
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels) + Luck<br>
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels) + Attack Speed<br>
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels) + Attack Speed + Luck<br>
Excellent Damage Rate Increase + Attack Speed<br>
Excellent Damage Rate Increase + Attack Speed + Luck<br>
Excellent Damage Rate Increase + Attack DMG 42 Increase<br>
Excellent Damage Rate Increase + Attack DMG 42 Increase + Luck<br>
Excellent Damage Rate Increase + Obtain Mana (8) on Monster Kill<br>
Excellent Damage Rate Increase + Obtain Mana (8) on Monster Kill + Luck<br>
Excellent Damage Rate Increase + Obtain Life (8) on Monster Kill<br>
Excellent Damage Rate Increase + Obtain Life (8) on Monster Kill + Luck
|}
|}
* Artifacts can be recycled.
 
{| class="wikitable" style="width: 570px"
=== Mastery – Behavior ===
! style="text-align: center;" | Base Material !! style="text-align: center;" | Reward
On '''Mastery''' equipment, the Mysterious Stone always operates within a '''fixed and predictable''' option range. 
|-
Once the maximum allowed values are reached, no further changes occur.
| style="text-align: center;" | Artifact
 
| style="text-align: center;" | x01 Artifact Enhancement Stone
=== Usage on Sets ===
When using MS on a set, the options will be randomized. 
This means a set that previously did not have '''Luck''' may obtain it, although the chance is not guaranteed.
 
=== Perfect Items ===
 
'''Perfect Sets:''' 
On complete sets ('''Luck + 15 Stats'''), the MS may add damage reduction bonuses.
 
'''Perfect Weapons:''' 
On weapons with '''Luck + 3 options''', the MS may grant '''All Stats''' bonuses.
 
* Below are some examples of the Mysterious Stone behavior.
 
== Mysterious Stone on Mastery weapons ==
 
{| class="wikitable" style="width:100%; text-align:center;"
|-
|-
| [[File:MWARMASEMLUCK1.png|MWARMASEMLUCK1|300px]]
| [[File:MWARMALUCK3OPT1.png|MWARMALUCK3OPT1|300px]]
| [[File:MWARMAPERFEITA1.png|MWARMAPERFEITA1|300px]]
|}
|}


=== Spider Artifact ===
* Possible additions on Mastery weapons:
* The Spider Artifact is an item that can be equipped in the Spider Artifact slot.
# Can add Luck.
* There are items from Type 1 to Type 7, and each type has different options.
# Can add 01 additional excellent option.
** ''Each Type will have one option with a randomly applied value.''
# Can change the weapon excellent options except the 10% excellent damage rate.
* There is a level requirement to use the Spider Artifact.
# Mastery Bonus.
{| class="wikitable" style="width: 570px"
# Increase All Stats +10 / +25 or +40.
! style="text-align: center;" | Item !! style="text-align: center;" | Required Level
 
|-
== Mysterious Stone on Mastery sets ==
| style="text-align: center;" | Artifact 1~7
 
| style="text-align: center;" | Level: 800
{| class="wikitable" style="width:100%; text-align:center;"
|-
|-
| [[File:MWALLSTATS.png|MWALLSTATS|300px]]
| [[File:MWALLSTATSBONUS.png|MWALLSTATSBONUS|300px]]
| [[File:MWPERFEITO.png|MWPERFEITO|300px]]
|}
|}
{| class="wikitable" style="text-align: center;"
 
|+Attributes 
# Can add Luck.
! Item Name !! Image !! Item Option (+0) !! Item Option (+15)
# Can add Increase All Stats +15.
|- 
# Mastery Bonus.
| Spider Artifact Type 1
# Damage Decrease 25 / 50 and 75.
| [[File:Artifact Type1.png]]
 
| Increase Defense 1~10<hr>Increase Defense Success Rate 1~10<hr>Increase Base Defense 1~10<hr>Decrease DMG 1~10
== Mysterious Stone on Legendary equipment ==
| DEF +106<hr>DEF Success Chance +106<hr>Base DEF +78<hr>Decrease DMG -45
 
|-
=== Legendary – Armor ===
| Spider Artifact Type 2
On Legendary sets, [ Fixed Option + Random Option (Bonus Option) ].
| [[File:Artifact Type2.png]]
{| class="wikitable" style="width:100%; text-align:center;"
| Increase Strength 1~10<hr>Increase Agility 1~10<hr>Increase HP 1~10<hr>Increase Energy 1~10<hr>Increase Command 1~10
! Fixed Option !! Random Option (1–3)
| Strength +56<hr>Agility +56<hr>HP +56<hr>Energy +56<hr>Command +56
|-
| Spider Artifact Type 3
| [[File:Artifact Type3.png]]
| Increase Max. HP 1~10<hr>Increase Max. MP 1~10<hr>Increase Max. AG 1~10<hr>Increase Max. SD 1~10
| Max HP +158<hr>Max MP +158<hr>Max AG +158<hr>Max SD +158
|-
| Spider Artifact Type 4
| [[File:Artifact Type4.png]]
| Increase Excellent DMG 1~10<hr>Increase Critical DMG 1~10<hr>Increase Attack Speed 1~5<hr>Increase Skill Attack Power 1~10
| Excellent DMG +78<hr>Critical DMG +78<hr>ATK Speed +20<hr>Skill Attack Power +56
|-
| Spider Artifact Type 5
| [[File:Artifact Type5.png]]
| Increase Elemental DEF 1~10<hr>Increase Elemental ATK 1~10<hr>Increase Elemental DEF Success Rate 1~10<hr>Increase Elemental ATK Success Rate 1~10
| Elemental DEF +56<hr>Elemental ATK +56<hr>Elemental DEF Success Rate +106<hr>Elemental ATK Success Rate +106
|-
| Spider Artifact Type 6
| [[File:Artifact Type6.png]]
| Increase Min. ATK/Wizardry 1~10<hr>Increase Max. ATK/Wizardry 1~10<hr>Increase ATK/Wizardry 1~10<hr>Increase Min. Curse 1~10<hr>Increase Max. Curse 1~10<hr>Increase Curse 1~10<hr>Increase Magic/Attack Power 1~10
| Min ATK/Wizardry +56<hr>Max ATK/Wizardry +56<hr>ATK/Wizardry +56<hr>Min Curse +56<hr>Max Curse +56<hr>Magic/Attack Power +56
|-
|-
| Spider Artifact Type 7
|  
| [[File:Artifact Type7.png]]
All Stats Increase
| Increase Min. Curse <hr> Increase Max. Curse 1~10 <hr> Increase Curse 1~10 <hr> Increase Min. ATK/Wizardry 1~10 <hr> Increase Max. ATK/Wizardry 1~10 <hr> Increase ATK/Wizardry 1~10 <hr> Increase Magic/Attack Power 1~10
|  
| Min Curse +56 <hr> Max Curse +56 <hr> Curse +56 <hr> Min ATK/Wizardry +56 <hr> Max ATK/Wizardry +56 <hr> ATK/Wizardry +56 <hr> Magic/Attack Power +56
Luck<br>
Defense Increase<br>
Extra Defense Increase
|}
|}


=== Equipping Artifacts ===
=== Legendary – Weapon ===
* Click the Artifact button in the Inventory window to open the interface.
On Legendary weapons, [ Fixed Option (1) + Fixed Option (2) + Random Option (Bonus Option) ].
* In the Artifact slot window, drag and drop the Artifact item from your Inventory to equip.
{| class="wikitable" style="width:100%; text-align:center;"
* The type of Artifact and the type of Slot must match to equip.
! Fixed Option ① !! Fixed Option ② (1 option) !! Random Option (0–3)
* Only the Spider Artifact can be equipped in the Spider Artifact Slot.
* It is not possible to equip more than one Artifact of the same type in the slot.
** ''Example: It is not possible to equip more than one Type 1 Artifact.''
{| class="wikitable" style="text-align: center;"
|-
|-
|[[File:Spider Artifact Equipement Slot.png]]
|  
All Stats Increase<br>
Excellent DMG Chance Increase
|
Attack (Magic) Speed Increase<br>
Attack (Magic) Speed Increase + Attack/Wizardry/Curse Increase<br>
Attack (Wizardry or Curse) Increase every Lv. 20<br>
Attack (Wizardry or Curse) Increase every Lv. 20 + Attack (Magic) Speed Increase<br>
Attack (Wizardry or Curse) Increase<br>
Acquire (HP/8) upon kill<br>
Acquire (Mana/8) upon kill
|
Luck<br>
All Stats Increase (+15, +30 or +45)<br>
Nuke + Bolt + Wide Attack Increase
|}
|}
* Equip all Artifact slots with Artifacts to activate the "Full Set Option".
 
{| class="wikitable" style="text-align: center; width: 570px;"
=== Legendary – Shield ===
! Artifact !! Full Set Option
On Legendary shields, [ Fixed Option + Random Option (Bonus Option) ]. 
|-
Additionally, some classes have exclusive options.
| style="text-align: center;" | Complete Artifact 1~7
{| class="wikitable" style="width:100%; text-align:center;"
| style="text-align: center;" | All Status +100
! Fixed Option !! Random Option (1–3)
|-
|-
|
All Stats Increase<br>
Basic DEF Increase every Lv.20 (GL/DL/DK)<br>
Improve Elemental DEF (Elf)
|
DMG Reflection Increase<br>
Defense Success Chance Increase<br>
Max HP Increase<br>
Max MP Increase<br>
Luck<br>
Extra DEF Increase<br>
DMG Reduction Increase (DL/DK/Elf)<br>
Obsidian Effect Increase (GL)
|}
|}


=== How to Obtain Artifacts ===
=== Legendary – Behavior ===
* The Artifact can be obtained through combination using 'Spider Artifact Fragment' as a material.
On '''Legendary''' equipment, the Mysterious Stone can change options according to the '''current state of the item'''.
* The Spider Artifact Fragment can be obtained in the 'Varka' event map as a completion reward.
 
* Talk to the NPC 'Chaos Goblin' in Noria to perform the combination.
A Legendary item is composed of:
** All materials disappear when the combination fails.
* '''Fixed Option ①''' – Fixed option
** Up to 30 Artifacts can be created at once using 'Mass Combination'.
* '''Fixed Option ②''' – Additional fixed option
{| class="wikitable" style="text-align: center; width: 900px;"
* '''Random Options''' – Variable options (Luck, All Stats, Nuke/Bolt/AoE)
|+ Attributes 
* '''Legendary Bonus''' – Special bonus obtained after the item reaches its final state
! Base Material !! Jewel Material !! Zen Required !! Chance !! Result
 
|- 
Important:
| Spider Artifact Fragment || Jewel of Creation x50 || 10,000,000 || 80% || 1 Random Spider Artifact From Type 1~7
 
|}
* While '''All Stats''' is '''below +15 (for example +7)''', the item is considered '''not finalized'''.
* In this state, when using the Mysterious Stone, the '''options may be rerolled'''.
* When reaching '''All Stats +15 / Luck + 3 Options''', the item enters its '''final state'''.
 
From this point:
* The '''Fixed Options''' no longer change.
* The '''Random Options''' become stabilized.
* The Mysterious Stone will:
** add the '''Legendary Bonus''' (if it does not yet exist); or
** reroll '''only the Legendary Bonus''' until reaching the maximum allowed value.
 
'''After the Legendary item is finalized and the bonus reaches its maximum value, the Mysterious Stone will no longer modify the item.'''

Revision as of 11:06, 21 January 2026

Mysterious Stone

The Mysterious Stone (MS) is a special item capable of modifying equipment properties, adding or changing options and bonuses.

Attention

  • The use of the Mysterious Stone does not guarantee success.
  • When used, the equipment options may remain the same, change to lower options, or in some cases be removed. There is also a chance of failure.
  • Using the Mysterious Stone on any part of a SET or WEAPON may remove the Luck additional option.
  • When reaching the maximum option of an equipment, the main attributes remain, however only the bonus options can be changed.

Note: The maximum option range (max range) varies between Mastery and Legendary equipment, and the behavior of the Mysterious Stone depends directly on the item type and its current state.

Use the Mysterious Stone with caution.

Mysterious Stone on Mastery equipment

Mastery – Armor

Items Possible Options with MS

Holyangel / Darkangel / Bloodangel
Mastery Sets

All Stats +7
All Stats +15
All Stats +7 + Luck
All Stats +15 + Luck

Mastery – Weapon

Items Possible Options with MS

Darkangel / Bloodangel
Mastery Weapons

Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels)
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels) + Luck
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels) + Attack Speed
Excellent Damage Rate Increase + Attack DMG Increase (+1.5 per 20 Levels) + Attack Speed + Luck
Excellent Damage Rate Increase + Attack Speed
Excellent Damage Rate Increase + Attack Speed + Luck
Excellent Damage Rate Increase + Attack DMG 42 Increase
Excellent Damage Rate Increase + Attack DMG 42 Increase + Luck
Excellent Damage Rate Increase + Obtain Mana (8) on Monster Kill
Excellent Damage Rate Increase + Obtain Mana (8) on Monster Kill + Luck
Excellent Damage Rate Increase + Obtain Life (8) on Monster Kill
Excellent Damage Rate Increase + Obtain Life (8) on Monster Kill + Luck

Mastery – Behavior

On Mastery equipment, the Mysterious Stone always operates within a fixed and predictable option range. Once the maximum allowed values are reached, no further changes occur.

Usage on Sets

When using MS on a set, the options will be randomized. This means a set that previously did not have Luck may obtain it, although the chance is not guaranteed.

Perfect Items

Perfect Sets: On complete sets (Luck + 15 Stats), the MS may add damage reduction bonuses.

Perfect Weapons: On weapons with Luck + 3 options, the MS may grant All Stats bonuses.

  • Below are some examples of the Mysterious Stone behavior.

Mysterious Stone on Mastery weapons

MWARMASEMLUCK1 MWARMALUCK3OPT1 MWARMAPERFEITA1
  • Possible additions on Mastery weapons:
  1. Can add Luck.
  2. Can add 01 additional excellent option.
  3. Can change the weapon excellent options except the 10% excellent damage rate.
  4. Mastery Bonus.
  5. Increase All Stats +10 / +25 or +40.

Mysterious Stone on Mastery sets

MWALLSTATS MWALLSTATSBONUS MWPERFEITO
  1. Can add Luck.
  2. Can add Increase All Stats +15.
  3. Mastery Bonus.
  4. Damage Decrease 25 / 50 and 75.

Mysterious Stone on Legendary equipment

Legendary – Armor

On Legendary sets, [ Fixed Option + Random Option (Bonus Option) ].

Fixed Option Random Option (1–3)

All Stats Increase

Luck
Defense Increase
Extra Defense Increase

Legendary – Weapon

On Legendary weapons, [ Fixed Option (1) + Fixed Option (2) + Random Option (Bonus Option) ].

Fixed Option ① Fixed Option ② (1 option) Random Option (0–3)

All Stats Increase
Excellent DMG Chance Increase

Attack (Magic) Speed Increase
Attack (Magic) Speed Increase + Attack/Wizardry/Curse Increase
Attack (Wizardry or Curse) Increase every Lv. 20
Attack (Wizardry or Curse) Increase every Lv. 20 + Attack (Magic) Speed Increase
Attack (Wizardry or Curse) Increase
Acquire (HP/8) upon kill
Acquire (Mana/8) upon kill

Luck
All Stats Increase (+15, +30 or +45)
Nuke + Bolt + Wide Attack Increase

Legendary – Shield

On Legendary shields, [ Fixed Option + Random Option (Bonus Option) ]. Additionally, some classes have exclusive options.

Fixed Option Random Option (1–3)

All Stats Increase
Basic DEF Increase every Lv.20 (GL/DL/DK)
Improve Elemental DEF (Elf)

DMG Reflection Increase
Defense Success Chance Increase
Max HP Increase
Max MP Increase
Luck
Extra DEF Increase
DMG Reduction Increase (DL/DK/Elf)
Obsidian Effect Increase (GL)

Legendary – Behavior

On Legendary equipment, the Mysterious Stone can change options according to the current state of the item.

A Legendary item is composed of:

  • Fixed Option ① – Fixed option
  • Fixed Option ② – Additional fixed option
  • Random Options – Variable options (Luck, All Stats, Nuke/Bolt/AoE)
  • Legendary Bonus – Special bonus obtained after the item reaches its final state

Important:

  • While All Stats is below +15 (for example +7), the item is considered not finalized.
  • In this state, when using the Mysterious Stone, the options may be rerolled.
  • When reaching All Stats +15 / Luck + 3 Options, the item enters its final state.

From this point:

  • The Fixed Options no longer change.
  • The Random Options become stabilized.
  • The Mysterious Stone will:
    • add the Legendary Bonus (if it does not yet exist); or
    • reroll only the Legendary Bonus until reaching the maximum allowed value.

After the Legendary item is finalized and the bonus reaches its maximum value, the Mysterious Stone will no longer modify the item.