Arka War

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Arka War

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Arka War is an exclusive GVG (Guild vs Guild) event where guilds engage in intense strategic battles to control territory. The battle takes place on the Acheron map, and the main objective is to conquer the obelisks scattered across the battlefield. The guild that manages to maintain possession of the obelisks until the end of the event will be crowned the winner of Arka War.

Prepare your guild, devise your strategy, and fight for supremacy!

The Principle

The event entry is divided into stages:

  • STAGE 1: Pre-registration
  • STAGE 2: Guild Master Registration
  • STAGE 3: Guild Member Registration
  • STAGE 4: Announcement of Participating Guilds
  • STAGE 5: Waiting in Safe Zone
  • STAGE 6: Start and End of Arka War

Stages

miniaturadaimagem STAGE 1 – PRE-REGISTER

In this initial stage, the Guild Master must pre-register the guild for the event by going to the NPC Sir Iesnar at any of his locations.

  • Use option 7 Register Sign of Lord to pre-register.
  • The item Sign of Lord is required — the more items registered, the higher the guild's chances of being selected.
  • Only the top 6 guilds with the highest amount of Sign of Lord will be able to participate.

STAGE 2 – GUILD MASTER REGISTRATION

If your guild is among the top 6 with the most Sign of Lord, the Guild Master must confirm registration with the NPC Sir Iesnar.

  • Confirmation is done via option 2 Registration of Arka War.

STAGE 3 – GUILD MEMBER REGISTRATION

At this point, all guild members who wish to participate must individually register with the NPC Sir Iesnar.

  • Use option 3 Register to participate in the Arka War to register each character.
  • A minimum of 10 registered members is required — otherwise, the guild will be disqualified and unable to participate.

STAGE 4 – NOTICE OF ENTRY GUILDS

The selected guilds to participate will be officially announced at this stage.

STAGE 5 – WAITING IN A SAFE ZONE

Participants must go to the NPC Sir Iesnar to enter the event. Upon entry, they will be automatically teleported to a safe zone.

  • Entry is via option 5 Enter the Arka War.

STAGE 6 – ARKA WAR START AND TERMINATION

The battle begins! Participants can still enter the event during this period by speaking with the NPC Sir Iesnar.

How to Play

Main mission: Capture the Obelisks placed on the maps.

Your guild must fight to capture the obelisks located in the maps. Two obelisks will appear randomly in two of the following areas of Acheron: Ubaid, Debenter, or Alkamar. Each obelisk is assigned a random element (Darkness, Wind, Fire, Water, Earth). 10 random monsters will also appear near the obelisks — each monster respawns 10 minutes after being defeated.

How to capture an Obelisk?

  • To capture an obelisk, the protective barriers must be deactivated.
  • There will be 3 barriers around each obelisk, and guild members must stand on them simultaneously for a period to deactivate them.
  • Once all 3 barriers are deactivated at the same time, the obelisk's shield is removed and it can be captured if its HP reaches 0.
  • Captured obelisks can be recaptured by another guild.
  • To recapture, the 3 barriers must be deactivated and the HP reduced to 0.
  • The guilds that hold the obelisks at the end of the event are the winners and receive the rewards.
  • A red mark is assigned to members of enemy guilds.
  • You can attack using the right mouse button; it's not possible to attack your allies.
  • If you die during the Arka War, you will respawn in Acheron and receive a movement reduction debuff for 90 seconds.

Reward

The guild that captures the Obelisk receives a Buff. The Buff is automatically granted to all guild members for one week (including those who didn’t participate).

Bonus +50% EXP (7D)