Magic Gladiator
Magic Gladiator

Magic Gladiator
It is rare for someone to possess multiple talents at the same time, and even if they do, human life is finite, so they cannot develop them all simultaneously. However, even in such times, there are geniuses who demonstrate abilities that go beyond these limitations. A good example of this is the Gladiator, a hybrid character who possesses the characteristics of both a Dark Knight and a Dark Wizard, being skilled in melee combat and also capable of using magic.
Characteristics
The Magic Gladiator can run regardless of the level of the boots he is wearing, and while other classes gain 5 points per level up, the Magic Gladiator gains 7 points. Additionally, a Magic Gladiator can travel between worlds with only 2/3 of the level required for other characters.
Initial Attributes
| Points per Level | Strength | Agility | Vitality | Energy |
|---|---|---|---|---|
| 07 | 26 | 26 | 26 | 26 |
HP
- Base: 110
- +1 HP per Level
- +2 HP per point in Vitality
Mana
- Base: 60
- +1 Mana per Level
- +2 Mana per point in Energy
Evolutions
| Rank | Class | Type |
|---|---|---|
| 2nd | Magic Gladiator | Quest |
| 3rd | Duel Master | Quest |
| 4th | Magic Knight | Quest |
| 5th | Duple Knight | Quest |
Party Bonus
- Dark Lord - Summoner - Magic Gladiator
- Rune Wizard - Magic Gladiator - Dark Knight
- Illusion Knight - Magic Gladiator - Fairy Elf
Equipments
Mastery Equipments
Bloodangel Magic (A)

TYPE: Mastery
LEVEL: 400
CLASSE: Duel Master
DEFENSE:
Armor: 133
Gloves: 102
Pants: 119
Boots: 107
2 Set Effect:
• Increases Skill Damage +25
• Increases Strength +50
3 Set Effect:
• Increases Double Damage Rate +10%
• Increases Damage +50
4 Set Effect:
• Increases Critical Damage Rate +15%
• Increases Excellent Damage Rate +15%
• Increases Ignore Enemy’s Defense +5%
• Increases All Stats +10
• Increases Base Defense +20
• Increases Critical Damage +30
• Increases Excellent Damage +30
Bloodangel Magic (B)

TYPE: Mastery
LEVEL: 400
CLASSE: Duel Master
DEFENSE:
Armor: 130
Gloves: 99
Pants: 104
Boots: 102
2 Set Effect:
• Increases Skill Damage +25
• Increases Energy +50
3 Set Effect:
• Increases Double Damage Rate +10%
• Increases Wizardry Damage +50
4 Set Effect:
• Increases Critical Damage Rate +15%
• Increases Excellent Damage Rate +15%
• Increases Ignore Enemy’s Defense +5%
• Increases All Stats +10
• Increases Base Defense +20
• Increases Critical Damage +30
• Increases Excellent Damage +30
Darkangel Magic (A)

TYPE: Mastery
LEVEL: 600
CLASSE: Duel Master
DEFENSE:
Armor: 160
Gloves: 130
Pants: 147
Boots: 135
2 Set Effect:
• Increases Skill Damage +30
• Increases Strength +70
3 Set Effect:
• Increases Double Damage Rate +15%
• Increases Damage +75
4 Set Effect:
• Increases Critical Damage Rate +18%
• Increases Excellent Damage Rate +18%
• Increases Ignore Enemy’s Defense +7%
• Increases All Stats +15
• Increases Base Defense +30
• Increases Critical Damage +35
• Increases Excellent Damage +50
Darkangel Magic (B)

TYPE: Mastery
LEVEL: 600
CLASSE: Duel Master
DEFENSE:
Armor: 157
Gloves: 126
Pants: 132
Boots: 130
2 Set Effect:
• Increases Skill Damage +40
• Increases Energy +70
3 Set Effect:
• Increases Double Damage Rate +15%
• Increases Wizardry Damage +75
4 Set Effect:
• Increases Critical Damage Rate +18%
• Increases Excellent Damage Rate +18%
• Increases Ignore Enemy’s Defense +7%
• Increases All Stats +15
• Increases Base Defense +40
• Increases Critical Damage +35
• Increases Excellent Damage +50
Holyangel Magic (A)

TYPE: Mastery
LEVEL: 800
CLASSE: Duel Master
DEFENSE:
Armor: 215
Gloves: 184
Pants: 191
Boots: 189
2 Set Effect:
• Increases Skill Damage +35
• Increases Strength +90
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Damage +100
4 Set Effect:
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +20
• Increases Base Defense +40
• Increases Critical Damage +40
• Increases Excellent Damage +70
Holyangel Magic (B)

TYPE: Mastery
LEVEL: 800
CLASSE: Duel Master
DEFENSE:
Armor: 212
Gloves: 181
Pants: 186
Boots: 184
2 Set Effect:
• Increases Skill Damage +50
• Increases Energy +90
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage +100
4 Set Effect:
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +20
• Increases Base Defense +60
• Increases Critical Damage +40
• Increases Excellent Damage +70
Soul Magic (A)

TYPE: Mastery
LEVEL: 900
CLASSE: Magic Knight
DEFENSE:
Armor: 265
Gloves: 234
Pants: 240
Boots: 239
2 Set Effect:
• Increases Skill Damage +40
• Increases Strength +100
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery
4 Set Effect:
• Increases Critical Damage Mastery
• Increases Excellent Damage Mastery
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +25
• Increases Base Defense Mastery
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +2%
Soul Magic (B)

TYPE: Mastery
LEVEL: 900
CLASSE: Magic Knight
DEFENSE:
Armor: 262
Gloves: 230
Pants: 236
Boots: 235
2 Set Effect:
• Increases Skill Damage +55
• Increases Energy +100
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery
4 Set Effect:
• Increases Critical Damage Mastery
• Increases Excellent Damage Mastery
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +25
• Increases Base Defense Mastery
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +2%
Blue Eye Magic (A)

TYPE: Mastery
LEVEL: 1000
CLASSE: Magic Knight
DEFENSE:
Armor: 314
Gloves: 283
Pants: 290
Boots: 289
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +4%
• Increases Maximum Life Mastery +2
Blue Eye Magic (B)

TYPE: Mastery
LEVEL: 1000
CLASSE: Magic Knight
DEFENSE:
Armor: 310
Gloves: 280
Pants: 285
Boots: 284
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +4%
• Increases Maximum Life Mastery +2
Silver Heart Magic (A)

TYPE: Mastery
LEVEL: 1100
CLASSE: Magic Knight
DEFENSE:
Armor: 363
Gloves: 333
Pants: 339
Boots: 338
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +6%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Silver Heart Magic (B)

TYPE: Mastery
LEVEL: 1100
CLASSE: Magic Knight
DEFENSE:
Armor: 360
Gloves: 329
Pants: 335
Boots: 334
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +6%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Manticore Magic (A)

TYPE: Mastery
LEVEL: 1200
CLASSE: Magic Knight
DEFENSE:
Armor: 413
Gloves: 382
Pants: 389
Boots: 388
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +8%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Manticore Magic (B)

TYPE: Mastery
LEVEL: 1200
CLASSE: Magic Knight
DEFENSE:
Armor: 409
Gloves: 379
Pants: 384
Boots: 383
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +8%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Brilliant Magic (A)

TYPE: Mastery
LEVEL: 1300
CLASSE: Magic Knight
DEFENSE:
Armor: 462
Gloves: 431
Pants: 438
Boots: 437
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +10%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Brilliant Magic (B)

TYPE: Mastery
LEVEL: 1300
CLASSE: Magic Knight
DEFENSE:
Armor: 459
Gloves: 428
Pants: 433
Boots: 432
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +10%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Apocalypse Magic (A)

TYPE: Mastery
LEVEL: 1400
CLASSE: Magic Knight
DEFENSE:
Armor: 512
Gloves: 481
Pants: 487
Boots: 486
2 Set Effect:
• Mastery Skill Attack Power Increase +50
• Mastery Strength Increase +71
3 Set Effect:
• Double Damage Rate +18%
• Mastery Attack Increase +158
4 Set Effect:
• Mastery Critical Damage Increase +194
• Mastery Excellent Damage Increase +212
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +34
• Mastery Base Defense Increase +214
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +12%
• Mastery Maximum Life Increase +529
• Mastery Damage Reduction +100
• Increase Mastery Enhanced Skill Damage +46
Apocalypse Magic (B)

TYPE: Mastery
LEVEL: 1400
CLASSE: Magic Knight
DEFENSE:
Armor: 509
Gloves: 477
Pants: 483
Boots: 482
2 Set Effect:
• Mastery Skill Attack Power Increase +57
• Mastery Energy Increase +112
3 Set Effect:
• Double Damage Rate +18%
• Mastery Wizardry Damage Increase +158
4 Set Effect:
• Mastery Critical Damage Increase +194
• Mastery Excellent Damage Increase +212
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +34
• Mastery Base Defense Increase +214
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +12%
• Mastery Maximum Life Increase +529
• Mastery Damage Reduction +100
• Increase Mastery Enhanced Skill Damage +46
Lightning Magic (A)

TYPE: Mastery
LEVEL: 1500
CLASSE: Magic Knight
DEFENSE:
Armor: 561
Gloves: 530
Pants: 537
Boots: 536
2 Set Effect:
• Mastery Skill Attack Power Increase +2
• Mastery Strength Increase +2
3 Set Effect:
• Double Damage Rate +18%
• Mastery Attack Increase +2
4 Set Effect:
• Mastery Critical Damage Increase +2
• Mastery Excellent Damage Increase +2
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +2
• Mastery Base Defense Increase +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +14%
• Mastery Maximum Life Increase +2
• Mastery Damage Reduction +2
• Increase Mastery Enhanced Skill Damage +2
Lightning Magic (B)

TYPE: Mastery
LEVEL: 1500
CLASSE: Magic Knight
DEFENSE:
Armor: 558
Gloves: 527
Pants: 532
Boots: 531
2 Set Effect:
• Mastery Skill Attack Power Increase +2
• Mastery Energy Increase +2
3 Set Effect:
• Double Damage Rate +18%
• Mastery Wizardry Damage Increase +2
4 Set Effect:
• Mastery Critical Damage Increase +2
• Mastery Excellent Damage Increase +2
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +2
• Mastery Base Defense Increase +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +14%
• Mastery Maximum Life Increase +2
• Mastery Damage Reduction +2
• Increase Mastery Enhanced Skill Damage +2
Legendary Equipments
Temple Guard Magic (A)

TYPE: Mastery
LEVEL: 1500
CLASSE: Duple Knight
DEFENSE:
Armor: 627
Gloves: 596
Pants: 603
Boots: 602
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Strength Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Attack Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +16%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
• Increases Mastery Ability Skill Attack Power +2
Full Set Options (Set + Weapons):
• Extra Critical Rate +5%
• Extra Excellent Rate +5%
• Extra Double Damage Rate +3%
• Extra Additional Damage Rate +4%
Temple Guard Magic (B)

TYPE: Mastery
LEVEL: 1500
CLASSE: Duple Knight
DEFENSE:
Armor: 623
Gloves: 593
Pants: 598
Boots: 597
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +16%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
• Increases Mastery Ability Skill Attack Power +2
Full Set Options (Set + Weapons):
• Extra Critical Rate +5%
• Extra Excellent Rate +5%
• Extra Double Damage Rate +3%
• Extra Additional Damage Rate +4%
Imperial Magic of the First Emperor (Mage)
TYPE: Legendary
LEVEL: 1600
CLASSE: Duple Knight
DEFENSE:
Armor: 674
Pants: 649
Gloves: 644
Boots: 648
2 Set Effect:
• Mastery Skill Attack Power Increase
• Mastery Energy Increase
3 Set Effect:
• Double Damage Chance +18%
• Mastery Magic Power Increase
4 Set Effect:
• Mastery Critical Damage Increase
• Mastery Excellent Damage Increase
• Ignore Enemy Defense +9%
• Mastery Increase All Stats
• Mastery Basic Defense Increase
• Critical Damage Chance Increase +20%
• Excellent Damage Chance Increase +20%
• Triple Damage Chance +18%
• Mastery Max Life Increase
• Mastery Damage Reduction
• Mastery Ability Skill Attack Power Increase
Legendary Full Set Options (Set + Weapons):
• Extra Critical Chance +5%
• Extra Excellent Chance +5%
• Extra Double Damage Chance +3%
• Extra Additional Damage Chance +4%
• Nuke (+150) | Bolt (+100) | Area (+50) Attack Power
Shijo's Imperial Magic of the First Emperor (Knight)
TYPE: Legendary
LEVEL: 1600
CLASSE: Duple Lnight
DEFENSE:
Armor: 678
Pants: 654
Gloves: 647
Boots: 653
2 Set Effect:
• Mastery Skill Attack Power Increase
• Mastery Power Increase
3 Set Effect:
• Double Damage Chance +18%
• Mastery Attack Power Increase
4 Set Effect:
• Mastery Critical Damage Increase
• Mastery Excellent Damage Increase
• Ignore Enemy Defense +9%
• Mastery Increase All Stats
• Mastery Basic Defense Increase
• Critical Damage Chance Increase +20%
• Excellent Damage Chance Increase +20%
• Triple Damage Chance +18%
• Mastery Max Life Increase
• Mastery Damage Reduction
• Mastery Ability Skill Attack Power Increase
Legendary Full Set Options (Set + Weapons):
• Extra Critical Chance +5%
• Extra Excellent Chance +5%
• Extra Double Damage Chance +3%
• Extra Additional Damage Chance +4%
• Nuke (+150) | Bolt (+100) | Area (+50) Attack Power
Mastery Weapons
Bloodangel Staff

TYPE: Mastery
LEVEL: 400
CLASSE: Duel Master
STATS:
• Min Wizardry Damage: 110
• Max Wizardry Damage: 116
• Wizardry Damage: +92%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 266
• Agility: 93
Bloodangel Magic Sword

TYPE: Mastery
LEVEL: 400
CLASSE: Duel Master
STATS:
• Min Attack: 292
• Max Attack: 303
• Wizardry Damage: 67%
• Combat Power: 37%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 650
• Agility: 398
• Energy: 139
Bloodangel Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 400
CLASSE: Duel Master
STATS:
• Min Attack: 350
• Max Attack: 379
• Wizardry Damage: 67%
• Combat Power: 46%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 650
• Agility: 398
• Energy: 139
Darkangel Staff

TYPE: Mastery
LEVEL: 600
CLASSE: Grand Master
STATS:
• Min Wizardry Damage: 143
• Max Wizardry Damage: 149
• Wizardry Damage: +102%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 280
• Agility: 97
Darkangel Magic Sword

TYPE: Mastery
LEVEL: 600
CLASSE: Duel Master
STATS:
• Min Attack: 351
• Max Attack: 362
• Wizardry Damage: 70%
• Combat Power: 43%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 686
• Agility: 419
• Energy: 145
Darkangel Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 600
CLASSE: Duel Master
STATS:
• Min Attack: 410
• Max Attack: 441
• Wizardry Damage: 70%
• Combat Power: 57%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 686
• Agility: 419
• Energy: 145
Holyangel Staff

TYPE: Mastery
LEVEL: 800
CLASSE: Duel Master
STATS:
• Min Attack: 158
• Max Attack: 171
• Wizardry Damage: 114%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 290
• Agility: 99
Holyangel Magic Sword

TYPE: Mastery
LEVEL: 800
CLASSE: Duel Master
STATS:
• Min Attack: 419
• Max Attack: 430
• Wizardry Damage: 73%
• Combat Power: 48%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 702
• Agility: 432
• Energy: 151
Holyangel Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 800
CLASSE: Duel Master
STATS:
• Min Attack: 489
• Max Attack: 527
• Wizardry Damage: 73%
• Combat Power: 68%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 702
• Agility: 432
• Energy: 151
Soul Staff

TYPE: Mastery
LEVEL: 900
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 181
• Max Wizardry Damage: 194
• Wizardry Damage: +125%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 296
• Agility: 101
Soul Magic Sword

TYPE: Mastery
LEVEL: 900
CLASSE: Magic Knight
STATS:
• Min Attack: 485
• Max Attack: 496
• Wizardry Damage: 77%
• Combat Power: 53%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 715
• Agility: 438
• Energy: 155
Soul Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 900
CLASSE: Magic Knight
STATS:
• Min Attack: 566
• Max Attack: 609
• Wizardry Damage: 77%
• Combat Power: 78%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 715
• Agility: 438
• Energy: 155
Blue Eye Staff

TYPE: Mastery
LEVEL: 1000
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 204
• Max Wizardry Damage: 218
• Wizardry Damage: +136%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 302
• Agility: 103
Blue Eye Magic Sword

TYPE: Mastery
LEVEL: 1000
CLASSE: Magic Knight
STATS:
• Min Attack: 551
• Max Attack: 561
• Wizardry Damage: 80%
• Combat Power: 58%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 731
• Agility: 448
• Energy: 156
Blue Eye Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 1000
CLASSE: Magic
STATS:
• Min Attack: 679
• Max Attack: 729
• Wizardry Damage: 80%
• Combat Power: 89%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 731
• Agility: 448
• Energy: 156
Silver Heart Staff

TYPE: Mastery
LEVEL: 1100
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 224
• Max Wizardry Damage: 237
• Wizardry Damage: 148%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Silver Heart Magic Sword

TYPE: Mastery
LEVEL: 1100
CLASSE: Magic Knight
STATS:
• Min Attack: 617
• Max Attack: 627
• Wizardry Damage: 84%
• Combat Power: 63%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Silver Heart Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 1100
CLASSE: Magic
STATS:
• Min Attack: 790
• Max Attack: 840
• Wizardry Damage: 84%
• Combat Power: 99%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Manticore Staff

TYPE: Mastery
LEVEL: 1200
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 245
• Max Wizardry Damage: 257
• Wizardry Damage: 160%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Manticore Magic Sword

TYPE: Mastery
LEVEL: 1200
CLASSE: Magic Knight
STATS:
• Min Attack: 683
• Max Attack: 693
• Wizardry Damage: 89%
• Combat Power: 69%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Manticore Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 1200
CLASSE: Magic Knight
STATS:
• Min Attack: 899
• Max Attack: 949
• Wizardry Damage: 89%
• Combat Power: 110%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Brilliant Staff

TYPE: Mastery
LEVEL: 1300
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 265
• Max Wizardry Damage: 276
• Wizardry Damage: 172%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Brilliant Magic Sword

TYPE: Mastery
LEVEL: 1300
CLASSE: Magic Knight
STATS:
• Min Attack: 748
• Max Attack: 758
• Wizardry Damage: 93%
• Combat Power: 74%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Brilliant Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 1300
CLASSE: Magic Knight
STATS:
• Min Attack: 1008
• Max Attack: 1058
• Wizardry Damage: 93%
• Combat Power: 120%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Apocalypse Staff

TYPE: Mastery
LEVEL: 1400
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 285
• Max Wizardry Damage: 295
• Wizardry Damage: +184%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Apocalypse Magic Sword

TYPE: Mastery
LEVEL: 1400
CLASSE: Magic Knight
STATS:
• Min Attack: 814
• Max Attack: 824
• Wizardry Damage: 97%
• Combat Power: 79%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164br>
Apocalypse Magic Two-Hand Sword

TYPE: Mastery
LEVEL: 1400
CLASSE: Magic Knight
STATS:
• Min Attack: 1116
• Max Attack: 1166
• Wizardry Damage: 97%
• Combat Power: 130%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Lightning Staff

TYPE: Mastery
LEVEL: 1500
CLASSE: Magic Knight
STATS:
• Min Wizardry Damage: 305
• Max Wizardry Damage: 314
• Wizardry Damage: +197%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Legendary Weapons
Temple Guard Staff

TYPE: Legendary
LEVEL: 1500
CLASSE: Duple Knight
STATS:
• Min Wizardry Damage: 339
• Max Wizardry Damage: 347
• Wizardry Damage: +260%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Temple Guard Magic Sword

TYPE: Legendary
LEVEL: 1500
CLASSE: Duple Knight
STATS:
• Min Attack: 880
• Max Attack: 890
• Wizardry Damage: 110%
• Combat Power: 135%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Temple Guard Magic Two-Hand Sword

TYPE: Legendary
LEVEL: 1500
CLASSE: Duple Knight
STATS:
• Min Attack: 1224
• Max Attack: 1274
• Wizardry Damage: 110%
• Combat Power: 192%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Imperial Magic Staff

TYPE: Legendary
LEVEL: 1600
CLASSE: Duple Knight
STATS:
• Min Wizardry Damage: 390
• Max Wizardry Damage: 398
• Wizardry Damage: 311%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 308
• Agility: 106
Imperial Magic Sword

TYPE: Legendary
LEVEL: 1600
CLASSE: Duple Knight
STATS:
• Min Attack: 997
• Max Attack: 1007
• Wizardry Damage: 161%
• Combat Power: 174%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164
Imperial Magic Two-Handed Sword
TYPE: Legendary
LEVEL: 1600
CLASSE: Duple Knight
STATS:
• Min Attack: 1341
• Max Attack: 1391
• Wizardry Damage: 161%
• Combat Power: 230%
• Attack Speed: 45
REQUIRED STATS:
• Strength: 743
• Agility: 458
• Energy: 164


