Lemuria
Lemuria

Lemuria
In the year 1022 of Mu, a great sage infiltrated the "Doppelgänger Fortress" and made contact with the doppelgängers, aiming to stop the evil Kundun. After studying them, the sage acquired the power to create doppelgängers using items connected to Kundun and Lemuria. He created copies of these powerful individuals, who not only resembled the originals but also shared their memories and abilities. Under the sage's guidance, their skills as white mages and their good hearts were cultivated. When the time came, the sage sent them on a mission to defeat their evil counterparts and save the continent of Mu.
Characteristics
Lemuria is a spellcaster who uses an "Orb" to cast sphere-shaped spells. Despite having low health and defense, she has high magical attack power, which can be enhanced with energy attributes. Although not as powerful as the Fairy Elf, the mage can use support spells that aid in battle in a similar way. Lemuria has a master-disciple relationship with Kundun Mephis, and when they form a party together, a "bond buff" is activated, strengthening their magical abilities and resulting in high damage.
Initial Attributes
| Points per Level | Strength | Agility | Vitality | Energy |
|---|---|---|---|---|
| 05 | 18 | 18 | 19 | 30 |
HP
- Base: 88
- +1 HP per Level
- +2 HP per point in Vitality
Mana
- Base: 65
- +1.5 Mana per Level
- +2 Mana per point in Energy
Evolutions
| Rank | Class | Type |
|---|---|---|
| 1st | Lemuria | Default |
| 2nd | Wo Mage | Quest |
| 3rd | Arch Mage | Quest |
| 4th | Mystic Mage | Quest |
| 5th | Battle Mage | Quest |
Party Bonus
- Kundun Mephis - Lemuria - Dark Knight
Equipments
Mastery Equipments
Bloodangel Mage

TYPE: Mastery
LEVEL: 400
CLASSE: Arch Mage
DEFENSE:
Helm: 87
Armor: 103
Gloves: 82
Pants: 94
2 Set Effect:
• Increases Skill Damage +25
• Increases Energy +50
3 Set Effect:
• Increases Double Damage Rate +10%
• Increases Wizardry Damage +50
4 Set Effect:
• Increases Critical Damage Rate +15%
• Increases Excellent Damage Rate +15%
• Increases Ignore Enemy’s Defense +5%
• Increases All Stats +10
• Increases Base Defense +20
• Increases Critical Damage +30
• Increases Excellent Damage +30
Darkangel Mage

TYPE: Mastery
LEVEL: 600
CLASSE: Arch Mage
DEFENSE:
Helm: 115
Armor: 131
Gloves: 109
Pants: 122
2 Set Effect:
• Increases Skill Damage +40
• Increases Energy +70
3 Set Effect:
• Increases Double Damage Rate +15%
• Increases Wizardry Damage +75
4 Set Effect:
• Increases Critical Damage Rate +18%
• Increases Excellent Damage Rate +18%
• Increases Ignore Enemy’s Defense +7%
• Increases All Stats +15
• Increases Base Defense +40
• Increases Critical Damage +35
• Increases Excellent Damage +50
Holyangel Mage

TYPE: Mastery
LEVEL: 800
CLASSE: Arch Mage
DEFENSE:
Helm: 172
Armor: 186
Gloves: 162
Pants: 176
2 Set Effect:
• Increases Skill Damage +50
• Increases Energy +90
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage +100
4 Set Effect:
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +20
• Increases Base Defense +60
• Increases Critical Damage +40
• Increases Excellent Damage +70
Soul Mage

TYPE: Mastery
LEVEL: 900
CLASSE: Mystic Mage
DEFENSE:
Helm: 226
Armor: 239
Gloves: 214
Pants: 229
2 Set Effect:
• Increases Skill Damage +55
• Increases Energy +100
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery
• Increases Excellent Damage Mastery
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +25
• Increases Base Defense Mastery
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +2%
Blue Eye Mage

TYPE: Mastery
LEVEL: 1000
CLASSE: Mystic Mage
DEFENSE:
Helm: 272
Armor: 287
Gloves: 263
Pants: 281
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +4%
• Increases Maximum Life Mastery +2
Silver Heart Mage

TYPE: Mastery
LEVEL: 1100
CLASSE: Mystic Mage
DEFENSE:
Helm: 322
Armor: 338
Gloves: 313
Pants: 327
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +6%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Manticore Mage

TYPE: Mastery
LEVEL: 1200
CLASSE: Mystic Mage
DEFENSE:
Helm: 371
Armor: 387
Gloves: 364
Pants: 377
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +8%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Brilliant Mage

TYPE: Mastery
LEVEL: 1300
CLASSE: Mystic Mage
DEFENSE:
Helm: 422
Armor: 436
Gloves: 411
Pants: 426
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage Mastery
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +10%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
Apocalypse Mage

TYPE: Mastery
LEVEL: 1400
CLASSE: Mystic Mage
DEFENSE:
Helm: 474
Armor: 485
Gloves: 459
Pants: 475
2 Set Effect:
• Mastery Skill Attack Power Increase +57
• Mastery Energy Increase +112
3 Set Effect:
• Double Damage Rate +18%
• Mastery Wizardry Damage Increase +158
4 Set Effect:
• Mastery Critical Damage Increase +194
• Mastery Excellent Damage Increase +212
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +34
• Mastery Base Defense Increase +214
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +12%
• Mastery Maximum Life Increase +529
• Mastery Damage Reduction +100
• Increase Mastery Enhanced Skill Damage +46
Lightning Mage

TYPE: Mastery
LEVEL: 1500
CLASSE: Mystic Mage
DEFENSE:
Helm: 523
Armor: 529
Gloves: 514
Pants: 525
2 Set Effect:
• Mastery Skill Attack Power Increase +65
• Mastery Energy Increase +130
3 Set Effect:
• Double Damage Rate +18%
• Mastery Wizardry Damage Increase +176
4 Set Effect:
• Mastery Critical Damage Increase +230
• Mastery Excellent Damage Increase +250
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +38
• Mastery Base Defense Increase +253
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +14%
• Mastery Maximum Life Increase +631
• Mastery Damage Reduction +117
• Increase Mastery Enhanced Skill Damage +51
Legendary Equipments
Temple Guard Mage

TYPE: Legendary
LEVEL: 1500
CLASSE: Battle Mage
DEFENSE:
Helm: 589
Armor: 595
Gloves: 580
Pants: 591
2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2
3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +2
4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +16%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
• Increases Mastery Ability Skill Attack Power +2
Full Set Options (Set + Weapons):
• Extra Critical Rate +5%
• Extra Excellent Rate +5%
• Extra Double Damage Rate +3%
• Extra Additional Damage Rate +4%
Imperial Mage of the First Emperor

TYPE: Legendary
LEVEL: 1600
CLASSE: Battle Mage
DEFENSE:
Helm: 640
Armor: 646
Pants: 642
Gloves: 631
2 Set Effect:
• Mastery Skill Attack Power Increase
• Mastery Energy Increase
3 Set Effect:
• Double Damage Chance +18%
• Mastery Magic Power Increase
4 Set Effect:
• Mastery Critical Damage Increase
• Mastery Excellent Damage Increase
• Ignore Enemy Defense +9%
• Mastery Increase All Stats
• Mastery Basic Defense Increase
• Critical Damage Chance Increase +20%
• Excellent Damage Chance Increase +20%
• Triple Damage Chance +18%
• Mastery Max Life Increase
• Mastery Damage Reduction
• Mastery Ability Skill Attack Power Increase
Legendary Full Set Options (Set + Weapons):
• Extra Critical Chance +5%
• Extra Excellent Chance +5%
• Extra Double Damage Chance +3%
• Extra Additional Damage Chance +4%
• Nuke (+150) | Bolt (+100) | Area (+50) Attack Power
Mastery Weapons
Bloodangel Orb

TYPE: Mastery
LEVEL: 400
CLASSE: Arch Mage
STATS:
• Min Wizardry Damage: 83
• Max Wizardry Damage: 85
• Wizardry Damage: +92%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 93
• Agility: 35
• Energy: 258
Darkangel Orb

TYPE: Mastery
LEVEL: 600
CLASSE: Arch Mage
STATS:
• Min Wizardry Damage: 109
• Max Wizardry Damage: 115
• Wizardry Damage: +102%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 97
• Agility: 42
• Energy: 271
Holyangel Orb

TYPE: Mastery
LEVEL: 800
CLASSE: Arch Mage
STATS:
• Min Wizardry Damage: 141
• Max Wizardry Damage: 147
• Wizardry Damage: +114%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 99
• Agility: 44
• Energy: 298
Soul Orb

TYPE: Mastery
LEVEL: 900
CLASSE: Mystic Mage
STATS:
• Min Wizardry Damage: 156
• Max Wizardry Damage: 169
• Wizardry Damage: +126%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 101
• Agility: 47
• Energy: 308
Blue Eye Orb

TYPE: Mastery
LEVEL: 1000
CLASSE: Mystic Mage
STATS:
• Min Wizardry Damage: 179
• Max Wizardry Damage: 192
• Wizardry Damage: +136%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 164
• Agility: 80
• Energy: 460
Silver Heart Orb

TYPE: Mastery
LEVEL: 1100
CLASSE: Mystic Mage
STATS:
• Min Wizardry Damage: 202
• Max Wizardry Damage: 216
• Wizardry Damage: +148%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 168
• Agility: 84
• Energy: 470
Manticore Orb

TYPE: Mastery
LEVEL: 1200
CLASSE: Mystic Mage
STATS:
• Min Wizardry Damage: 225
• Max Wizardry Damage: 239
• Wizardry Damage: +161%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 171
• Agility: 87
• Energy: 474
Brilliant Orb

TYPE: Mastery
LEVEL: 1300
CLASSE: Mystic Mage
STATS:
• Min Wizardry Damage: 247
• Max Wizardry Damage: 261
• Wizardry Damage: +174%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 171
• Agility: 87
• Energy: 474
Legendary Weapons
Temple Guard Orb

TYPE: Mastery
LEVEL: 1500
CLASSE: Battle Mage
STATS:
• Min Wizardry Damage: 329
• Max Wizardry Damage: 343
• Wizardry Damage: +262%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 171
• Agility: 87
• Energy: 474
Imperial Orb
TYPE: Legendary
LEVEL: 1600
CLASSE: Battle Mage
STATS:
• Min Wizardry Damage: 380
• Max Wizardry Damage: 394
• Wizardry Damage: 313%
• Attack Speed: 30
REQUIRED STATS:
• Strength: 171
• Agility: 87
• Energy: 474

