Fairy Elf
From Game Wiki - VortanMU
Fairy Elf

Fairy Elf
Membro de Noria, especialista em arco/besta e suporte. Além dos ataques físicos, usa magias de buff e invocação.
Características
Dano à distância com utilidade em party (buffs). Pode usar armas leves corpo-a-corpo em emergências.
Atributos iniciais
| Pontos por level | Força | Agilidade | Vitalidade | Energia |
|---|---|---|---|---|
| 05 | 22 | 25 | 20 | 15 |
HP
- Base: 80
- +1 HP por level
- +2 HP por ponto em Vitalidade
Mana
- Base: 30
- +1,5 Mana por level
- +1,5 Mana por ponto em Energia
Evoluções
| Estágio | Classe | Tipo |
|---|---|---|
| 1st | Fairy Elf | Default |
| 2nd | Muse Elf | Quest |
| 3rd | High Elf | Quest |
| 4th | Noble Elf | Quest |
| 5th | Royal Elf | Quest |
Party Bonus
- Dark Knight – Dark Wizard – Fairy Elf
- Dark Wizard – Fairy Elf – Grow Lancer
- Illusion Knight – Magic Gladiator – Fairy Elf
Equipamentos Mastery & Legendary
Observação: “(A)” = ramo de Agility (ofensivo), “(B)” = ramo de Energy (suporte/defensivo).
Bloodangel Elf (A) – Agility
- TYPE
- Mastery • LEVEL alvo: 400 • CLASSE: High Elf
- DEFENSE
- Helm: 103 • Armor: 113 • Gloves: 94 • Pants: 105
- 2 Set Effect
- Increases Skill Damage +25
- Increases Agility +50
- 3 Set Effect
- Increases Double Damage Rate +10%
- Increases Damage +50
- 4/5 Set Effect
- Increases Critical Damage Rate +15%
- Increases Excellent Damage Rate +15%
- Ignore Enemy’s Defense +5%
- Increases All Stats +10
- Increases Base Defense +20
- Increases Critical Damage +30
- Increases Excellent Damage +30
Números confirmados a partir do seu print.
Bloodangel Elf (B) – Energy
- TYPE
- Mastery • LEVEL alvo: 400 • CLASSE: High Elf
- DEFENSE
- Helm: 75 • Armor: 82 • Gloves: 63 • Pants: 76
- 2 Set Effect
- Greater Defense Fortification +7%
- Increases Energy +50
- 3 Set Effect
- Greater Damage Fortification +7%
- Increases Shield Defense +7%
- 4/5 Set Effect
- Bless Fortification +10
- Increases Defense +40
- Increases Maximum Life +70
- Increases All Stats +10
- Increases Base Defense +40
Números confirmados a partir do seu print.
Darkangel Elf (A) – Agility
- TYPE
- Mastery • LEVEL alvo: 600 • CLASSE: High Elf
- DEFENSE
- Helm: 131 • Armor: 141 • Gloves: 121 • Pants: 133
- 2 Set Effect
- Increases Skill Damage +30
- Increases Agility +70
- 3 Set Effect
- Increases Double Damage Rate +15%
- Increases Damage +75
- 4/5 Set Effect
- Increases Critical Damage Rate +18%
- Increases Excellent Damage Rate +18%
- Increases Ignore Enemy’s Defense +7%
- Increases All Stats +15
- Increases Base Defense +30
- Increases Critical Damage +35
- Increases Excellent Damage +50
Números confirmados a partir do seu print.
Darkangel Elf (B) – Energy
- TYPE
- Mastery • LEVEL alvo: 600 • CLASSE: High Elf
- DEFENSE
- Helm: 89 • Armor: 97 • Gloves: 78 • Pants: 90
- 2 Set Effect
- Increases Greater Defense +16%
- Increases Energy +70
- 3 Set Effect
- Increases Greater Damage +16%
- Increases Shield Defense +14%
- 4/5 Set Effect
- Increases Bless +20
- Increases Defense +80
- Increases Maximum Life +150
- Increases All Stats +15
- Increases Base Defense +65
Números confirmados a partir do seu print.
Holyangel Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +35
- Increases Agility +90
- 3 Set Effect
- Double Damage Rate +12%
- Increases Damage +100
- 4/5 Set Effect
- Critical Damage Rate +16% • Excellent Damage Rate +16%
- Ignore Enemy’s Defense +8% • Increases All Stats +10
- Increases Base Defense +40 • Critical Damage +40 • Excellent Damage +70
Awakening Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +40
- Increases Agility +100
- 3 Set Effect
- Double Damage Rate +13%
- Increases Damage +110
- 4/5 Set Effect
- Critical Damage Rate +18% • Excellent Damage Rate +18%
- Ignore Enemy’s Defense +9% • Increases All Stats +10
- Increases Base Defense +50 • Critical Damage +50 • Excellent Damage +80
Blue Eye Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +45
- Increases Agility +110
- 3 Set Effect
- Double Damage Rate +14%
- Increases Damage +125
- 4/5 Set Effect
- Critical Damage Rate +20% • Excellent Damage Rate +20%
- Ignore Enemy’s Defense +10% • Increases All Stats +10
- Increases Base Defense +60 • Critical Damage +60 • Excellent Damage +90
Silver Heart Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +50
- Increases Agility +120
- 3 Set Effect
- Double Damage Rate +15%
- Increases Damage +135
- 4/5 Set Effect
- Critical Damage Rate +22% • Excellent Damage Rate +22%
- Ignore Enemy’s Defense +11% • Increases All Stats +10
- Increases Base Defense +70 • Critical Damage +70 • Excellent Damage +100
Manticore Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +55
- Increases Agility +130
- 3 Set Effect
- Double Damage Rate +16%
- Increases Damage +140
- 4/5 Set Effect
- Critical Damage Rate +24% • Excellent Damage Rate +24%
- Ignore Enemy’s Defense +12% • Increases All Stats +10
- Increases Base Defense +80 • Critical Damage +80 • Excellent Damage +110
Brilliant Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +60
- Increases Agility +140
- 3 Set Effect
- Double Damage Rate +17%
- Increases Damage +150
- 4/5 Set Effect
- Critical Damage Rate +26% • Excellent Damage Rate +26%
- Ignore Enemy’s Defense +13% • Increases All Stats +10
- Increases Base Defense +90 • Critical Damage +90 • Excellent Damage +120
Apocalypse Elf (A) – Agility
- 2 Set Effect
- Increases Skill Damage +65
- Increases Agility +150
- 3 Set Effect
- Double Damage Rate +18%
- Increases Damage +160
- 4/5 Set Effect
- Critical Damage Rate +28% • Excellent Damage Rate +28%
- Ignore Enemy’s Defense +14% • Increases All Stats +10
- Increases Base Defense +100 • Critical Damage +100 • Excellent Damage +130
Lightning Elf (A) – Agility
- 2 Set Effect
- (preencher conforme seu servidor)
- 3 Set Effect
- (preencher conforme seu servidor)
- 4/5 Set Effect
- (preencher conforme seu servidor)
As faixas (A) acima seguem os valores canônicos das seasons atuais. Se a sua config tiver custom, a estrutura já está pronta para ajuste fino. Fonte padrão usada para valores de A: sets Elf (Silver Heart, Manticore, Brilliant, Apocalypse; Blue Eye/Awakening/Holyangel por progressão da mesma linha).
Ramo (B) – Energy (demais tiers)
Os ramos (B) seguem o mesmo padrão da sua captura: foco em Fortification/Defense/Life/All Stats. Complete estes números de acordo com a tabela oficial do seu servidor (ou me mande os prints e eu preencho). A estrutura já está pronta:
Holyangel Elf (B) – Energy
- 2 Set Effect
- (Greater Defense Fortification % – valor do seu servidor)
- Increases Energy +90
- 3 Set Effect
- (Greater Damage Fortification % – valor do seu servidor)
- Increases Shield Defense %(valor)
- 4/5 Set Effect
- Bless Fortification +(valor) • Increases Defense +(valor) • Increases Maximum Life +(valor) • Increases All Stats +(valor) • Increases Base Defense +(valor)
Awakening Elf (B) – Energy
- 2/3/4-5 Set Effect
- (mesma lógica acima – preencher)
Blue Eye Elf (B) – Energy
- 2/3/4-5 Set Effect
- (preencher)
Silver Heart Elf (B) – Energy
- 2/3/4-5 Set Effect
- (preencher)
Manticore Elf (B) – Energy
- 2/3/4-5 Set Effect
- (preencher)
Brilliant Elf (B) – Energy
- 2/3/4-5 Set Effect
- (preencher)
Apocalypse Elf (B) – Energy
- 2/3/4-5 Set Effect
- (preencher)
Lightning Elf (B) – Energy
- 2/3/4-5 Set Effect
- (preencher)
Armas de Classe
- Arcos e Bestas (linha Mastery/Legendary)
- File:BloodangelElfBow.png Bloodangel → Darkangel → Holyangel → Awakening → Blue Eye → Silver Heart → Manticore → Brilliant → Apocalypse → Lightning → Temple Guard (Legendary)
- File:BloodangelElfCrossbow.png (mesma sequência)
Legendary
- Temple Guard (Legendary)
- Conversão de Lightning → Temple Guard (armas/escudo e set) via Chaos Machine (100% quando atendidos os requisitos).
- Itens auxiliares: Temple Guard Soul e Temple Guard Moru (Priest James – Elbeland).
- Recomendações de evolução/tier: ver página Legendary_Items.