Kundun Mephis

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Kundun Mephis

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Kundun Mephis

Kundun Mephis

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In the year 1022 of Mu, a great sage infiltrated the "Doppelgänger Fortress" and made contact with the doppelgängers in an effort to stop the evil Kundun. After studying them, the sage acquired the power to create doppelgängers using items related to Kundun and Lemuria. He created copies of these powerful individuals, which not only resembled the originals but also shared their memories and abilities. Under the sage’s guidance, their skills as white mages and their kind hearts were nurtured. When the time came, the sage sent them on a mission to defeat their evil counterparts and save the continent of Mu.

Characteristics

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The White Wizard is a mage with attributes opposite to the Dark Wizard, wielding a staff and a magic book as weapons and casting radiant spells fueled by “light energy.” Despite having low defense, the White Wizard possesses high magical attack power, which can be further enhanced with energy attributes. In a master-disciple relationship with Lemuria, when they form a party together, a “bond buff” is activated, enhancing their spells and resulting in high damage.

Initial Attributes

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Points per Level Strength Agility Vitality Energy
05 19 19 15 30

HP

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  • Base: 70
  • +2 HP per Level
  • +2 HP per point in Vitality

Mana

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  • Base: 70
  • +2 Mana per Level
  • +2 Mana per point in Energy

Evolutions

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Evolution Stages
Rank Class Type
1st White Wizard Default
2nd Light Master Quest
3rd Shine Wizard Quest
4th Luminous Master Quest
5th Glory Wizard Quest

Party Bonus

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  • Kundun Mephis - Lemuria - Dark Knight

Equipments

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Mastery Equipments

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Bloodangel White Wizard



TYPE: Mastery
LEVEL: 400
CLASSE: Shine Wizard


DEFENSE:
Helm: 99
Armor: 107
Gloves: 89
Pants: 103


2 Set Effect:
• Increases Skill Damage +25
• Increases Energy +50


3 Set Effect:
• Increases Double Damage Rate +10%
• Increases Wizardry Damage +50


4 Set Effect:
• Increases Critical Damage Rate +15%
• Increases Excellent Damage Rate +15%
• Increases Ignore Enemy’s Defense +5%
• Increases All Stats +10
• Increases Base Defense +20
• Increases Critical Damage +30
• Increases Excellent Damage +30

Darkangel White Wizard



TYPE: Mastery
LEVEL: 600
CLASSE: Shine Wizard


DEFENSE:
Helm: 122
Armor: 136
Gloves: 114
Pants: 126


2 Set Effect:
• Increases Skill Damage +40
• Increases Energy +70


3 Set Effect:
• Increases Double Damage Rate +15%
• Increases Wizardry Damage +75


4 Set Effect:
• Increases Critical Damage Rate +18%
• Increases Excellent Damage Rate +18%
• Increases Ignore Enemy’s Defense +7%
• Increases All Stats +15
• Increases Base Defense +40
• Increases Critical Damage +35
• Increases Excellent Damage +50

Holyangel White Wizard



TYPE: Mastery
LEVEL: 800
CLASSE: Shine Wizard


DEFENSE:
Helm: 176
Armor: 192
Gloves: 170
Pants: 183


2 Set Effect:
• Increases Skill Damage +50
• Increases Energy +90


3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Damage +100


4 Set Effect:
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +20
• Increases Base Defense +60
• Increases Critical Damage +40
• Increases Excellent Damage +70

Soul White Wizard



TYPE: Mastery
LEVEL: 900
CLASSE: Luminous Wizard


DEFENSE:
Helm: 231
Armor: 241
Gloves: 219
Pants: 236


2 Set Effect:
• Increases Skill Damage +55
• Increases Energy +100


3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +48


4 Set Effect:
• Increases Critical Damage Mastery +32
• Increases Excellent Damage Mastery +38
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats +25
• Increases Base Defense Mastery +42
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +2%

Blue Eye White Wizard



TYPE: Mastery
LEVEL: 1000
CLASSE: Luminous Wizard


DEFENSE:
Helm: 277
Armor: 293
Gloves: 267
Pants: 281


2 Set Effect:
• Increases Skill Damage Mastery +19
• Increases Energy Mastery +31


3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +65


4 Set Effect:
• Increases Critical Damage Mastery +45
• Increases Excellent Damage Mastery +53
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +12
• Increases Base Defense Mastery +58
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +4%
• Increases Maximum Life Mastery +129

Manticore White Wizard



TYPE: Mastery
LEVEL: 1200
CLASSE: Luminous Wizard


DEFENSE:
Helm: 375
Armor: 390
Gloves: 366
Pants: 380


2 Set Effect:
• Increases Skill Damage Mastery +33
• Increases Energy Mastery +67


3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +92


4 Set Effect:
• Increases Critical Damage Mastery +102
• Increases Excellent Damage Mastery +111
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +19
• Increases Base Defense Mastery +98
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +8%
• Increases Maximum Life Mastery +254
• Increases Damage Decrease Mastery +44

Brilliant White Wizard



TYPE: Mastery
LEVEL: 1300
CLASSE: Luminous Wizard


DEFENSE:
Helm: 426
Armor: 430
Gloves: 420
Pants: 428


2 Set Effect:
• Increases Skill Damage Mastery +46
• Increases Energy Mastery +92


3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +131


4 Set Effect:
• Increases Critical Damage Mastery +152
• Increases Excellent Damage Mastery +166
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +28
• Increases Base Defense Mastery +162
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +10%
• Increases Maximum Life Mastery +402
• Increases Damage Decrease Mastery +75

Apocalypse White Wizard



TYPE: Mastery
LEVEL: 1400
CLASSE: Luminous Wizard


DEFENSE:
Helm: 477
Armor: 482
Gloves: 474
Pants: 476


2 Set Effect:
• Mastery Skill Attack Power Increase +54
• Mastery Energy Increase +109


3 Set Effect:
• Double Damage Rate +18%
• Mastery Wizardry Damage Increase +148


4 Set Effect:
• Mastery Critical Damage Increase +186
• Mastery Excellent Damage Increase +202
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +32
• Mastery Base Defense Increase +197
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +12%
• Mastery Maximum Life Increase +490
• Mastery Damage Reduction +91
• Increase Mastery Enhanced Skill Damage +44

Lightning White Wizard



TYPE: Mastery
LEVEL: 1500
CLASSE: Luminous Wizard


DEFENSE:
Helm: 529
Armor: 533
Gloves: 528
Pants: 525


2 Set Effect:
• Mastery Skill Attack Power Increase +65
• Mastery Energy Increase +130


3 Set Effect:
• Double Damage Rate +18%
• Mastery Wizardry Damage Increase +176


4 Set Effect:
• Mastery Critical Damage Increase +230
• Mastery Excellent Damage Increase +250
• Ignore Enemy’s Defense +9%
• Mastery All Stats Increase +38
• Mastery Base Defense Increase +253
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Triple Damage Rate Increase +14%
• Mastery Maximum Life Increase +631
• Mastery Damage Reduction +117
• Increase Mastery Enhanced Skill Damage +51

Legendary Equipments

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Temple Guard White Wizard



TYPE: Legendary
LEVEL: 1500
CLASSE: Glory Wizard


DEFENSE:
Helm: 595
Armor: 599
Gloves: 594
Pants: 591


2 Set Effect:
• Increases Skill Damage Mastery +2
• Increases Energy Mastery +2


3 Set Effect:
• Increases Double Damage Rate +18%
• Increases Wizardry Mastery +2


4 Set Effect:
• Increases Critical Damage Mastery +2
• Increases Excellent Damage Mastery +2
• Increases Ignore Enemy’s Defense +9%
• Increases All Stats Mastery +2
• Increases Base Defense Mastery +2
• Increases Critical Damage Rate +20%
• Increases Excellent Damage Rate +20%
• Increases Triple Damage Rate +16%
• Increases Maximum Life Mastery +2
• Increases Damage Decrease Mastery +2
• Increases Mastery Ability Skill Attack Power +2


Full Set Options (Set + Weapons):
• Extra Critical Rate +5%
• Extra Excellent Rate +5%
• Extra Double Damage Rate +3%
• Extra Additional Damage Rate +4%

Imperial White Wizard of the First Emperor



TYPE: Legendary
LEVEL: 1600
CLASSE: Glory Wizard


DEFENSE:
Helm: 646
Armor: 650
Pants: 642
Gloves: 645


2 Set Effect:
• Mastery Skill Attack Power Increase
• Mastery Energy Increase


3 Set Effect:
• Double Damage Chance +18%
• Mastery Magic Power Increase


4 Set Effect:
• Mastery Critical Damage Increase
• Mastery Excellent Damage Increase
• Ignore Enemy Defense +9%
• Mastery Increase All Stats
• Mastery Basic Defense Increase
• Critical Damage Chance Increase +20%
• Excellent Damage Chance Increase +20%
• Triple Damage Chance +18%
• Mastery Max Life Increase
• Mastery Damage Reduction
• Mastery Ability Skill Attack Power Increase


Legendary Full Set Options (Set + Weapons):
• Extra Critical Chance +5%
• Extra Excellent Chance +5%
• Extra Double Damage Chance +3%
• Extra Additional Damage Chance +4%
• Nuke (+150) | Bolt (+100) | Area (+50) Attack Power


Mastery Weapons

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Bloodangel Staff



TYPE: Mastery
LEVEL: 400
CLASSE: Shine Wizard


STATS:
• Min Wizardry Damage: 110
• Max Wizardry Damage: 116
• Wizardry Damage: +92%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 266
• Agility: 93

Bloodangel Magic Book



TYPE: Mastery
LEVEL: 400
CLASSE: Shine Wizard


STATS:
• Min Wizardry Damage: 55
• Max Wizardry Damage: 56
• Wizardry Damage: +29%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 98
• Energy: 235

Darkangel Staff



TYPE: Mastery
LEVEL: 600
CLASSE: Shine Wizard


STATS:
• Min Wizardry Damage: 143
• Max Wizardry Damage: 149
• Wizardry Damage: +102%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 280
• Agility: 97

Darkangel Magic Book



TYPE: Mastery
LEVEL: 600
CLASSE: Shine Wizard


STATS:
• Min Wizardry Damage: 68
• Max Wizardry Damage: 71
• Wizardry Damage: +32%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 108
• Energy: 247

Holyangel Staff



TYPE: Mastery
LEVEL: 800
CLASSE: Shine Wizard


STATS:
• Min Wizardry Damage: 158
• Max Wizardry Damage: 171
• Wizardry Damage: +114%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 290
• Agility: 99

Holyangel Magic Book



TYPE: Mastery
LEVEL: 800
CLASSE: Shine Wizard


STATS:
• Min Wizardry Damage: 84
• Max Wizardry Damage: 87
• Wizardry Damage: +42%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 112
• Energy: 253

Soul Staff



TYPE: Mastery
LEVEL: 900
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 181
• Max Wizardry Damage: 194
• Wizardry Damage: +125%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 296
• Agility: 101

Soul Magic Book



TYPE: Mastery
LEVEL: 900
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 91
• Max Wizardry Damage: 98
• Wizardry Damage: +49%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 114
• Energy: 263

Blue Eye Staff



TYPE: Mastery
LEVEL: 1000
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 204
• Max Wizardry Damage: 218
• Wizardry Damage: +136%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 302
• Agility: 103

Blue Eye Magic Book



TYPE: Mastery
LEVEL: 1000
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 103
• Max Wizardry Damage: 110
• Wizardry Damage: +55%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 185
• Energy: 480

Silver Heart Staff



TYPE: Mastery
LEVEL: 1100
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 224
• Max Wizardry Damage: 237
• Wizardry Damage: +148%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Silver Heart Magic Book



TYPE: Mastery
LEVEL: 1100
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 114
• Max Wizardry Damage: 121
• Wizardry Damage: +61%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 189
• Energy: 490

Manticore Staff



TYPE: Mastery
LEVEL: 1200
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 245
• Max Wizardry Damage: 257
• Wizardry Damage: +160%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Manticore Magic Book



TYPE: Mastery
LEVEL: 1200
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 125
• Max Wizardry Damage: 132
• Wizardry Damage: +61%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 192
• Energy: 494

Brilliant Staff



TYPE: Mastery
LEVEL: 1300
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 265
• Max Wizardry Damage: 276
• Wizardry Damage: +172%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Brilliant Magic Book



TYPE: Mastery
LEVEL: 1300
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 136
• Max Wizardry Damage: 143
• Wizardry Damage: +67%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 192
• Energy: 494

Apocalypse Staff



TYPE: Mastery
LEVEL: 1400
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 285
• Max Wizardry Damage: 295
• Wizardry Damage: +184%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Apocalypse Magic Book



TYPE: Mastery
LEVEL: 1400
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 148
• Max Wizardry Damage: 155
• Wizardry Damage: +73%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 192
• Energy: 494

Lightning Staff



TYPE: Mastery
LEVEL: 1500
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 305
• Max Wizardry Damage: 314
• Wizardry Damage: +197%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Lightning Magic Book



TYPE: Mastery
LEVEL: 1500
CLASSE: Luminous Master


STATS:
• Min Wizardry Damage: 159
• Max Wizardry Damage: 166
• Wizardry Damage: +79%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 192
• Energy: 494

Legendary Weapons

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Temple Guard Staff



TYPE: Legendary
LEVEL: 1500
CLASSE: Glory Wizard


STATS:
• Min Wizardry Damage: 339
• Max Wizardry Damage: 347
• Wizardry Damage: +260%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Temple Guard Magic Book



TYPE: Legendary
LEVEL: 1500
CLASSE: Glory Wizard


STATS:
• Min Wizardry Damage: 225
• Max Wizardry Damage: 235
• Wizardry Damage: +148%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 192
• Energy: 494

Imperial White Wizard Staff



TYPE: Legendary
LEVEL: 1600
CLASSE: Glory Wizard


STATS:
• Min Attack: 390
• Max Attack: 398
• Wizardry Damage: 311%
• Attack Speed: 30


REQUIRED STATS:
• Strength: 308
• Agility: 106

Imperial Magic Book


Imperial Magic Book


TYPE: Legendary
LEVEL: 1600
CLASSE: Glory Wizard


STATS:
• Min Wizardry Damage: 276
• Max Wizardry Damage: 286
• Wizardry Damage: 199%
• Attack Speed: 30


REQUIRED STATS:
• Agility: 192
• Energy: 494